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FAQ
Yes. The app uses only official APIs (ESI + EVE SSO) in read-only mode, for your own characters, with your OAuth consent — exactly the sanctioned third-party path. No game automation, no client reading, nothing prohibited. It's free and non-commercial, per CCP's fan-tool policy.
Live market aggregates from Fuzzwork (thanks, Steve!), with an automatic fallback to raw ESI order books when Fuzzwork is unavailable. The build summary shows exactly when prices were last fetched.
Cancel it (the button next to the spinner) and try again; a login attempt also times out on its own after ~2 minutes. If the browser signed you into the wrong account: EVE's login page remembers the last session — sign out at login.eveonline.com first, then use Add character.
ESI throttles by errors; the app backs off automatically. Wait the ~minute the message suggests and retry — nothing is broken.
Log out (per character, or "Log out all") removes local tokens and imported data. To revoke the app on EVE's side too, use EVE's third-party applications page. Local app data lives in your OS profile (~/Library/Application Support/com.eveindustry.app/ on macOS).
No telemetry, no accounts, no server of ours. Network calls go to EVE's APIs (ESI/SSO/images), Fuzzwork prices, and GitHub for updates. That's the whole list.
Open an issue — include what you were building, your structure/skills if relevant, and what you expected vs what you saw.