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The Build Tab

beulea edited this page Jul 22, 2026 · 8 revisions

Reading the summary

  • Profit / job — revenue minus everything (materials, job fee, invention, blueprint, broker fee, sales tax) for the whole job. The hero number.
  • ISK/hr ready — profit ÷ manufacturing time, as if BPCs are ready to go. Best for "what do I queue right now".
  • ISK/hr full — profit ÷ (manufacturing + expected invention time), fully serial. Conservative; equals "ready" for T1.
  • Freshness — "updated N min ago · next update in m:ss": when prices were fetched and when a refresh returns new data.

The materials table

Column Meaning
Buy live market price (buy- or sell-side per your price mode)
Build cost to craft it yourself — recurses up to 3 levels deep (build a component's components). Intermediate blueprints are assumed at the Component ME / TE you set in the config panel (default 10/20 = fully researched T1)
Ore reprocess effective ISK/unit if you buy the cheapest ore and refine it at your yield — ore is always priced at the ask, so a troll bid can't fake a deal
Your price manual override; wins until reset. Click a green Build/reprocess price to adopt it

Green marks the cheaper option; ✓ marks the source in use. Expand a buildable row to see its own sub-tree.

The Multibuy button copies what you actually BUY: components you chose to build aren't listed themselves — their own inputs (ores, parts, sub-materials) are, exactly like the Plan's shopping list.

Facility profiles

The config panel holds named facilities — structure, security, and the up-to-3 Standup rigs it actually has fitted, picked by their in-game names from a searchable list sized to the structure (M-Set for a Raitaru/Astrahus, L for Azbel/Fortizar, XL for Sotiyo/Keepstar — citadels fit rigs but carry no built-in industry bonuses, exactly like in game). A calibration meter enforces the game's real limit: rigs cost 100 (T1/Thukker) / 150 (T2) of the structure's 400, so at most two T2 rigs ever fit. The catalog is complete — ME, Time Efficiency, invention lab rigs and the Thukker faction rigs, each with its real effect (research/copy rigs are listed too, marked as not affecting the numbers). The calculator applies the right rig to each product automatically, and built sub-components use your Advanced Component rig.

Blueprint (BPC) card

For items whose blueprint can't be priced from the market (T3, faction/deadspace, BPC-only): enter what you pay per copy and its runs — the cost amortises into profit. If the app needs it and you left it empty, it warns you that profit is overstated.

Per-item memory

Runs, buy/build choices, decryptor, relic tier and BPC cost are saved per item — switch items or restart the app, and each item remembers its setup. The Plan computes with exactly the same saved setup, so its numbers always match this tab.

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