Skip to content

TEMPO 1.0.0

Latest

Choose a tag to compare

@bj0urne bj0urne released this 07 Oct 22:49
· 4 commits to main since this release

First release of T.E.M.P.O. (Timing, Engine, Mouse & Physics Overhaul): Fallout 3 game speed is no longer tied to your FPS.

Features

  • Precise engine timer: replaces every engine frame timer (world, menus, interface) with a QueryPerformanceCounter version. This removes the hidden ~100 FPS cap and the 10 ms Sleep floor that caused microstutter.
  • "64 Hz" fix: the game's other ~110 timers get a clock accurate to 1 ms.
  • Havok physics at any framerate: the physics step matches the real frame time every frame.
  • No mouse acceleration (optional, on by default), with no INI editing needed
  • Precise FPS limiter (optional)
  • Script fixes (optional ESPs): the only two vanilla/DLC scripts that counted frames now count seconds
    • TEMPO - Script Fixes.esp requires Fallout3.esm
    • TEMPO - Zeta Fix.esp requires Mothership Zeta
  • Safety checks: every patch site is verified byte-for-byte. On a mismatch TEMPO logs the reason and leaves the game untouched.

Requirements

Install

Also on Nexus Mods, which supports Vortex one-click installs.

Extract TEMPO-1.0.0.zip into Fallout 3\Data\ (or install it with Vortex / MO2), then activate the ESPs if you want them. Start the game with Fallout3.exe and check Data\FOSE\Plugins\TEMPO.log. Full instructions are in README.md and FOSE\Plugins\TEMPO - Readme.txt.

Don't combine it with Fallout Stutter Remover, lStewieAl's bTickFix, or iFPSClamp / fMaxTime INI tweaks.


Developed with Claude (Anthropic). See the AI disclosure.

SHA-256 TEMPO-1.0.0.zip: 8e4fcab8d2e442ec945f234682e1cf2eb2957832adddf6b4989c75b93ec396ec