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PaulJournal

PaulAlger05 edited this page Apr 28, 2022 · 41 revisions

Time Log:

Total Hours: 34:15

Date: Time Spent: (hrs) Topic:
3/31/22 :30 Discussed Roles
4/1/22 :15 Cloned repo/compiled code
4/8/22 2:00 Added save/load methods
4/8/22 1:00 Serialization design wiki
4/12/22 1:30 Added serialize/deserialize method declarations
Added to unit tests
4/16/22 2:30 Added serialize()/deserialize() code
4/16/22 2:00 Serialization coding
4/17/22 1:00 Worked on Serialize Test Bugs
4/18/22 2:00 Basic serialization work/debugging
Changed deserialize methods to factory
4/19/22 2:00 Finished up factory methods
4/20/22 1:30 Fixed Bugs
4/21/22 1:00 Worked on initializing game from load
4/23/22 2:00 Coding work on loading from save file
4/23/22 1:00 Bug fixing
4/25/22 4:00 Added serialize to bosses
Fixed bugs deep in code
4/26/22 2:00 Finishing up serialization
fixing gui bugs
4/26/22 :30 Fixed a specific issue where the gui shifted when loaded from file
4/26/22 2:00 worked on saving screens adjacent to each other (still buggy)
4/27/22 4:00 Worked on saving screens adjacent to each other
Documented release on Github
Made file headers and method comments
4/27/22 2:00 Documented on Github
Recorded gameplay and level builder
updated README

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