-
Notifications
You must be signed in to change notification settings - Fork 0
PaulJournal
PaulAlger05 edited this page Apr 28, 2022
·
41 revisions
Total Hours: 34:15
| Date: | Time Spent: (hrs) | Topic: |
|---|---|---|
| 3/31/22 | :30 | Discussed Roles |
| 4/1/22 | :15 | Cloned repo/compiled code |
| 4/8/22 | 2:00 | Added save/load methods |
| 4/8/22 | 1:00 | Serialization design wiki |
| 4/12/22 | 1:30 | Added serialize/deserialize method declarations Added to unit tests |
| 4/16/22 | 2:30 | Added serialize()/deserialize() code |
| 4/16/22 | 2:00 | Serialization coding |
| 4/17/22 | 1:00 | Worked on Serialize Test Bugs |
| 4/18/22 | 2:00 | Basic serialization work/debugging Changed deserialize methods to factory |
| 4/19/22 | 2:00 | Finished up factory methods |
| 4/20/22 | 1:30 | Fixed Bugs |
| 4/21/22 | 1:00 | Worked on initializing game from load |
| 4/23/22 | 2:00 | Coding work on loading from save file |
| 4/23/22 | 1:00 | Bug fixing |
| 4/25/22 | 4:00 | Added serialize to bosses Fixed bugs deep in code |
| 4/26/22 | 2:00 | Finishing up serialization fixing gui bugs |
| 4/26/22 | :30 | Fixed a specific issue where the gui shifted when loaded from file |
| 4/26/22 | 2:00 | worked on saving screens adjacent to each other (still buggy) |
| 4/27/22 | 4:00 | Worked on saving screens adjacent to each other Documented release on Github Made file headers and method comments |
| 4/27/22 | 2:00 | Documented on Github Recorded gameplay and level builder updated README |