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PaulAlger05 edited this page Apr 9, 2022
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27 revisions
The file format we will use for saving the state of the game and all it's components will be a binary file.
The binary file will be saved with the following format:
currentLevel
totalEnemies
screens
currentScreen
currentRow
currentCol
currentLevel
...and so on
Where each variable corresponds to the variables of the object.
Ex.
currentLevel = The world's currentLevel variable
totalEnemies = the currentLevel's totalEnemies variable
and so on...