[nightly] Blazium Engine v0.6.727
Pre-release
Pre-release
Changelog: b6171d5 -> 705eec7
Summary:
- Build Type:
nightly - Version:
0.6.740 - Total Commits:
13 - Total PRs:
3 - Total Files Changed:
40 - Time Since First Change:
16 - Time Since Last Change:
11 - Total Contributors:
2
Commits and PRs:
Showing 25 out of 13
Fix Luau global class scan crash during EditorFileSystem import.
Commit SHA: 951eafcParse class_name/extends metadata from source text instead of ResourceLoader::load during filesystem scan, avoiding re-entrant script load crashes in headless CI.
Date:6/30/2026, 6:32:11 PM
Author: Bioblaze
Fix include for ScriptServer in luau_script_language.cpp.
Commit SHA: 0c4d5d9ScriptServer lives in script_language.h, not a separate script_server.h header.
Date:6/30/2026, 6:59:51 PM
Author: Bioblaze
Replace RegEx with string scan in global class metadata parser.
Commit SHA: f83fb90Avoids nonexistent core/io/reg_ex.h include and removes regex module dependency during filesystem scan.
Date:6/30/2026, 7:26:22 PM
Author: Bioblaze
Revert "Replace RegEx with string scan in global class metadata parser."
Commit SHA: 26f59abThis reverts commit f83fb90.
Date:6/30/2026, 7:28:16 PM
Author: Bioblaze
Revert "Fix include for ScriptServer in luau_script_language.cpp."
Commit SHA: e0d95aeThis reverts commit 0c4d5d9.
Date:6/30/2026, 7:28:16 PM
Author: Bioblaze
Revert "Fix Luau global class scan crash during EditorFileSystem import."
Commit SHA: a71c75cThis reverts commit 951eafc.
Date:6/30/2026, 7:28:16 PM
Author: Bioblaze
Fix Luau global class filesystem scan, inheritance, and module test support.
Commit SHA: 3cfea1ePrevent EditorFileSystem import crashes when scanning Luau global classes; parse metadata without RegEx; honor parent class VM for super calls; fix require to execute modules and resolve res:// paths; expose validate/find_function APIs for tests; fix annotation parsing, debugger breakpoints, sandboxed reload, and doctest registration; update class reference docs and CI formatting.
Date:7/1/2026, 1:52:51 PM
Author: Bioblaze
Dispatch zero-size SteamInventoryDefinitionUpdate callbacks in manual dispatch loop.
Commit SHA: ced8c26
Date:7/1/2026, 3:05:37 PM
Author: Bioblaze
Contributors:
- Bioblaze:
11 contributions - sshiiden:
2 contributions