Render adapter M2 step 1 done (runtime 1dda5fb)
Render adapter: M2 transfers interface, ticks; measured against M1
Render adapter: M2 transitions, queries, timestamps, draw state
Render adapter: M2 slices (passes, barriers, dispatches, accesses)
Render adapter: M1 done (resources made in Metal)
Render adapter: A6 done; performance: mutable-format images
Render adapter: A6 frames; stability: display view fixed
Render adapter: A6 host pass objects; stability: early-freed view
Render adapter: A6 resource binding
Render adapter: A5 done
Render adapter: A5 pipelines; measuring order
Render adapter: A5 vertex input
Render adapter: A4 done Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Render adapter: A4 accesses, bindings, draw state, passes Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
FSR 4.1.1 on Metal: building, credits, architecture Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Render adapter: A3 done Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Render adapter: A3 in progress Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Render adapter: A2 done Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Render adapter: A1 done Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Render adapter: A0 done Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Render adapter: approved specification Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>