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v1.0.1 — Initial Release: DLSS 5 Studio

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@github-actions github-actions released this 14 Sep 21:01

DLSS 5 Studio v1.0.1 — Hotfix Release ⚡

Hotfix release restoring Neural Rendering on the DLSS 5 Feeder route and improving out-of-the-box installation defaults.


🔧 Fixes & Improvements

  • DLSS 5 Feeder Neural Rendering:
    • Restored NeuralUplift=1 in ReShade.ini during Feeder route deployments.
    • Resolves an issue where Neural Reconstruction (Feature 18) was initialized in a disabled state at launch, enabling seamless DLSS-NR execution across non-DX12 titles (such as DirectX 11 executables like bg3_dx11.exe).
  • Setup & Installation Defaults:
    • Defaulted install directory to C:\DLSS 5 Studio and data directory to C:\DLSS 5 Studio\data for smooth, permission-friendly installs on standard user accounts without requiring elevation prompts.
    • Added real-time visual warning banners in the setup wizard when protected system directories (Program Files) are manually selected.
  • Documentation & Upstream Attribution:
    • Updated OptiScaler attribution in README.md to credit wilsjo2/OptiScaler-DLSSNR-PreSR-Multipass for the Pre-SR Multipass and DLSS-NR runtime implementation.

📦 Included Packages & Downloads

File Type Description
dlss-studio-setup.exe Standalone Setup / Installer (Recommended) Native Rust setup wizard with configurable install and data storage locations, Start Menu & Desktop shortcuts, and Windows registration.
dlss-studio-portable.exe Portable Executable Standalone self-contained executable. Run anywhere with no installation required.

Compatibility: Windows 10 (1903+) or Windows 11 (64-bit) • NVIDIA GeForce RTX 20/30/40/50-Series (RTX 40-Series required for 4x Multi-Frame Generation).

Full Changelog: v1.0.0...v1.0.1