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DLSS 5 Studio v1.0.7 ⚡
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DLSS 5 Studio v1.0.7 ⚡
Window drag modal event fix across all screens, theme-harmonious squircle accordion trigger, high-contrast Light Theme contrast & badges, 2-second copy toast auto-dismiss timer, and complete multilingual translation coverage.
🚀 Highlights & Improvements
- Window Drag Event Fix Across All Screens:
- Resolved an issue where clicks, toggles, and switches on Add-ons, History, Settings, and About screens failed to register.
- Bounded window dragging strictly to designated header surfaces (
.toolbar,.brand, and empty sidebar spacer) with native CSS drag regions (-webkit-app-region: dragandno-drag !important).
- Theme-Harmonious Accordion Trigger (Detected Graphics Modules):
- Replaced the mismatched circular glowing coin with a 20×20px rounded squircle (
border-radius: 6px) that mirrors the shape, scale, and left-alignment of the feature checkboxes directly above it (chkNrStyle,chkMfg). - Rendered with a razor-sharp 12×12px SVG chevron polyline (
stroke-width: 2.8px) that smoothly rotates 90° on expand.
- Replaced the mismatched circular glowing coin with a 20×20px rounded squircle (
- High-Contrast Light Theme Styling:
- Eliminated blurry yellow glow washes on white backgrounds.
- Added dedicated high-contrast light theme colors for the chevron (
#9a3412rust with#b45309border) and summary badges (NVIDIA, AMD, Streamline, OptiScaler).
- Toast Feedback 2-Second Auto-Dismiss Timer:
- Added an automatic 2000ms dismiss timer with debounced multi-click reset and micro-animation for all copy actions across the application.
- Complete Multilingual Translation & Terminal Status:
- Localized the execution log terminal status (
@{status_ready}) and added complete translations across all 13 supported languages. - Cleaned up obsolete emulator references and refined modular engine runtime detection.
- Localized the execution log terminal status (
📦 Included Packages & Downloads
| File | Type | Description |
|---|---|---|
dlss-studio-v1.0.7-setup.exe |
Standalone Setup / Installer (Recommended) | Native Rust setup wizard with configurable install and data storage locations, in-place update detection, Start Menu & Desktop shortcuts, and Windows registration. |
dlss-studio-v1.0.7-portable.exe |
Portable Executable | Standalone self-contained executable. Run anywhere with no installation required. |
📜 Previous Releases
DLSS 5 Studio v1.0.6 — Route Advisory Engine & Deployment Reflection Release
- Route Advisory & Force Override Engine: Interactive advisory model with high incompatibility warnings and force override deployment.
- Automatic Deployment State Reflection: Restores UI controls from disk inspection.
- Intelligent Optimal Path Auto-Selection: Automatic optimal route selection for vanilla games.
- Dynamic Executable Switching: Route updates dynamically on executable switch for unpatched titles.
DLSS 5 Studio v1.0.5 — Graphics API Detection & Non-Game Filtering Release
- Dedicated Interactive Uninstaller & Clean Directory Purge: Dedicated uninstaller UI with temp trampoline worker pattern.
- ReShade Framework Suite & Feeder Verification: Bundled
DrawText.fxhandFontAtlas.png. - Non-Game Executable Filtering: Automatic filtering of
*config.exe,*settings.exe,*setup.exe, etc. - DirectX 9 vs DirectX 10 UE3 Detection: Fixed false positive detection on legacy Unreal Engine 3 games.
- Relic Modular Rendering Recognition: Supported modular render libraries (
spDx9.dll, etc.). - True "Undetected" Fallback Labeling: Replaced ambiguous DX11 fallbacks for bootstrap stubs.
- Automatic Artwork Resolution for Manually Added Games & Folders: Smart title inference for nested folders and boundary splitting for fused titles.
- Installer Upgrade & Process Handling: Registry check, in-place update mode, and graceful process shutdown.
- Runtime Component Updates: OptiScaler DLSS-NR v0.8.4, DLSS 5 Feeder v1.16.0-beta.3, MFGAdaUnlock-RenoDx 1.0.
- Legacy Pre-DirectX 10 (DirectX 8 & 9) dgVoodoo 2 Interop: Automated dgVoodoo 2 translation, 32-bit Large Address Aware (LAA) inspection and toggling.
- Versioned Deliverables: Version-stamped setup and portable executables.
DLSS 5 Studio v1.0.1 — Hotfix Release
Hotfix release restoring Neural Rendering on the DLSS 5 Feeder route and improving out-of-the-box installation defaults.
- DLSS 5 Feeder Neural Rendering:
- Restored
NeuralUplift=1inReShade.iniduring Feeder route deployments. - Resolves an issue where Neural Reconstruction (Feature 18) was initialized in a disabled state at launch, enabling seamless DLSS-NR execution across non-DX12 titles (such as DirectX 11 executables like
bg3_dx11.exe).
- Restored
- Setup & Installation Defaults:
- Defaulted install directory to
C:\DLSS 5 Studioand data directory toC:\DLSS 5 Studio\datafor smooth, permission-friendly installs on standard user accounts without requiring elevation prompts. - Added real-time visual warning banners in the setup wizard when protected system directories (
Program Files) are manually selected.
- Defaulted install directory to
- Documentation & Upstream Attribution:
- Updated OptiScaler attribution in
README.mdto creditwilsjo2/OptiScaler-DLSSNR-PreSR-Multipassfor the Pre-SR Multipass and DLSS-NR runtime implementation.
- Updated OptiScaler attribution in
Compatibility: Windows 10 (1903+) or Windows 11 (64-bit) • NVIDIA GeForce RTX 20/30/40/50-Series (RTX 40-Series required for 4x Multi-Frame Generation).