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Releases: bot-hopps/Unreal-GenericVar

Release list

v1.0.1

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@bot-hopps bot-hopps released this 30 Jan 19:13

Summary

This release improves type conversion reliability and expands engine support, focusing on editor stability and bug fixes.

Core Improvements

  • Enhanced type casting between numeric types and enums in Blueprint
  • Refactored implicit conversion system
  • Added GetTypeHash implementation
  • Improved complex struct handling to prevent crashes

Bug Fixes

  • Fixed transaction system and display issues with undo operations
  • Resolved editor warnings about uninitialized variables
  • Fixed ensure() breaks during editor usage
  • Fixed compilation errors with Clang toolchains
  • Fixed logical bugs in data operations

Note: The plugin is source-compatible with Unreal Engine 4.26+. The code is identical for all versions. For engine versions not listed below, you can compile the plugin from source.

v1.0.0

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@bot-hopps bot-hopps released this 14 Dec 13:32

Unreal Generic Variables v1.0.0 Release Notes

Supported Engine Versions

This release includes pre-compiled binaries for the following Unreal Engine versions:

  • 4.26.2
  • 4.27.2
  • 5.0.2
  • 5.3.2
  • 5.6.1

Note: The plugin code is identical for all engine versions. There are no functional differences between versions.