result% = GXDeviceInputTest (deviceInput As GXDeviceInput)
Returns a true or false value indicating whether the device input identified by the deviceInput paramter is currently being activated.
Example1: Create a scene and start the game loop. Exit the game loop when the user presses the ESC key.
'$Include: 'gx.bi' Dim Shared diQuit As GXDeviceInput GXKeyInput GXKEY_ESC, diQuit GXSceneCreate 320, 200 GXSceneStart PRINT "Game Over" Sub GXOnGameEvent (e As GXEvent) Select Case e.event Case GXEVENT_UPDATE If GXDeviceInputTest(diQuit) Then GXSceneStop End Select End Sub '$Include: 'gx.bm'
Key Codes GXKeyDown GXKeyInput GXDeviceInputDetect
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