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GXEntityVisible

boxgaming edited this page Sep 30, 2026 · 1 revision

Gets or sets the visibility of a given entity.

Syntax

GXEntityVisible entityId%, visible%
visible% = GXEntityVisible(entityId%)

Description

The entity is identified by the entityId% parameter. This id is returned by the GXEntityCreate function.
The visible flag that is returned or set is a true or false value (GX_TRUE | GX_FALSE)

See Also

GXEntityCreate

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