Releases
r2014-10-13
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New Plugins
Crop effect
Pixelate effect
Three.js texture target (#61 )
New Examples
Crop example
Three.js texture target (#61 )
New Features/Improvements
Workaround for lack of video texture support in Internet Explorer (#68 )
Validate Transform node inputs (#40 )
Target node type plugins (#60 )
Added utility methods to Seriously for detecting whether an object is a node of any given type
Optimize enum validator
Better/more unit tests for blocking reserved names
Retain id property on destroyed nodes
More robust handling of lost WebGL test context
Added unit test for Chroma Key effect
Remove redundant memory copy in Array source
Optimize Emboss effect, added min/max to amount
Improve enum input setup and validation
Default input values work for transform nodes (#59 )
Refactor video source rendering. Cleaner code, more reliable.
Bug fixes
Secondary WebGL target was failing to render
Target node .inputs changed to a method to match other nodes
Transform .inputs() no longer reports methods
Fix case-insensitive enum validation
Multiple Canvas Targets unit test was not cleaning up after itself
Blur was not rendering when amount <= 0.1
Secondary WebGL targets were rendering at wrong size/aspect if placed after a transform
Fixed texture shape/size in mirror effect
Remove branching from split shader (#69 )
Remove branching from Chrome Key shader (#69 )
Linear Transfer example works in IE11 ('input' event not supported)
Fix broken hex values for color input elements
Make sure asynchronous unit tests don't leak plugins
Sizing wasn't working for Layers effect when sizeMode set to a specific layer
OpenGL blendFuncSeparate now support ZERO
Fixed lost context unit test in IE11
Misc.
Fixed index page for Internet Explorer
Update included version of three.js
Clean out unnecessary code and junk comments
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