Skip to content
Navigation Menu
Sign in
Appearance settings
Platform
AI CODE CREATION
GitHub Copilot
Write better code with AI
GitHub Copilot app
Direct agents from issue to merge
MCP Registry
Integrate external tools
DEVELOPER WORKFLOWS
Actions
Automate any workflow
Codespaces
Instant dev environments
Issues
Plan and track work
Code Review
Manage code changes
Code Quality
Enforce quality at merge
APPLICATION SECURITY
GitHub Advanced Security
Find and fix vulnerabilities
Code security
Secure your code as you build
Secret protection
Stop leaks before they start
EXPLORE
Why GitHub
Documentation
Blog
Changelog
Marketplace
View all features
Solutions
BY COMPANY SIZE
Enterprises
Small and medium teams
Startups
Nonprofits
BY USE CASE
App Modernization
DevSecOps
DevOps
CI/CD
View all use cases
BY INDUSTRY
Healthcare
Financial services
Manufacturing
Government
View all industries
View all solutions
Resources
EXPLORE BY TOPIC
AI
Software Development
DevOps
Security
View all topics
EXPLORE BY TYPE
Customer stories
Events & webinars
Ebooks & reports
Business insights
GitHub Skills
SUPPORT & SERVICES
Documentation
Customer support
Community forum
Trust center
Partners
View all resources
Open Source
COMMUNITY
GitHub Sponsors
Fund open source developers
PROGRAMS
Security Lab
Maintainer Community
Accelerator
GitHub Stars
Archive Program
REPOSITORIES
Topics
Trending
Collections
Enterprise
ENTERPRISE SOLUTIONS
Enterprise platform
AI-powered developer platform
AVAILABLE ADD-ONS
GitHub Advanced Security
Enterprise-grade security features
Copilot for Business
Enterprise-grade AI features
Premium Support
Enterprise-grade 24/7 support
Pricing
Type
/
to search
Sign in
Sign up
Appearance settings
You signed in with another tab or window.
Reload
to refresh your session.
You signed out in another tab or window.
Reload
to refresh your session.
You switched accounts on another tab or window.
Reload
to refresh your session.
Dismiss alert
{{ message }}
bryanedds
/
Nu
Public
Uh oh!
There was an error while loading.
Please reload this page
.
Notifications
You must be signed in to change notification settings
Fork
201
Star
1.4k
Code
Issues
204
Pull requests
1
Discussions
Actions
Projects
Wiki
Security and quality
0
Insights
Additional navigation options
Code
Issues
Pull requests
Discussions
Actions
Projects
Wiki
Security and quality
Insights
WIP ‐ Configuring Projects with App.config
Jump to bottom
Edit
New page
Bryan Edds edited this page
Jan 12, 2024
·
1 revision
TODO.
Wiki pages
Pages
59
Loading
Home
Uh oh!
There was an error while loading.
Please reload this page
.
Loading
Accessing Asset Metadata
Uh oh!
There was an error while loading.
Please reload this page
.
Loading
Additional Resources
Uh oh!
There was an error while loading.
Please reload this page
.
Loading
Assets and the Asset Graph
Uh oh!
There was an error while loading.
Please reload this page
.
Loading
Blender FBX Export Settings
Uh oh!
There was an error while loading.
Please reload this page
.
Loading
Choosing Between ImSim and MMCC For Your Game
Uh oh!
There was an error while loading.
Please reload this page
.
Loading
Converting from Nu with OpenGL to Nu with Vulkan
Uh oh!
There was an error while loading.
Please reload this page
.
Loading
Creating a new Facet for Your Game
Uh oh!
There was an error while loading.
Please reload this page
.
Loading
Defining MMCC Model Types Effectively
Uh oh!
There was an error while loading.
Please reload this page
.
Loading
Detecting and Removing LOH Thrashing with GcDebug
Uh oh!
There was an error while loading.
Please reload this page
.
Loading
Entity Structure Propagation (Prefab‐Like Behavior)
Uh oh!
There was an error while loading.
Please reload this page
.
Loading
Exporting a Scene From Unity for Nu
Uh oh!
There was an error while loading.
Please reload this page
.
Loading
Exporting a Scene from Unreal for Nu
Uh oh!
There was an error while loading.
Please reload this page
.
Loading
Exporting FBX models from Blender for Nu
Uh oh!
There was an error while loading.
Please reload this page
.
Loading
Frame‐Based Behavior with Coroutines
Uh oh!
There was an error while loading.
Please reload this page
.
Loading
Frequently Asked Questions
Uh oh!
There was an error while loading.
Please reload this page
.
Loading
GameTime and its Polymorphic Nature
Uh oh!
There was an error while loading.
Please reload this page
.
Loading
Getting Started with Nu
Uh oh!
There was an error while loading.
Please reload this page
.
Loading
Hackable Architecture
Uh oh!
There was an error while loading.
Please reload this page
.
Loading
Immediate Mode for Games via ImSim
Uh oh!
There was an error while loading.
Please reload this page
.
Loading
Integrated Coordinate and Transform Systems
Uh oh!
There was an error while loading.
Please reload this page
.
Loading
Minimal ImSim Example (Jump Box)
Uh oh!
There was an error while loading.
Please reload this page
.
Loading
Miscellanea
Uh oh!
There was an error while loading.
Please reload this page
.
Loading
Model View Update for Games via MMCC
Uh oh!
There was an error while loading.
Please reload this page
.
Loading
Native Dependency Metadata
Uh oh!
There was an error while loading.
Please reload this page
.
Loading
Nu Game Engine Dual Licensing
Uh oh!
There was an error while loading.
Please reload this page
.
Loading
Nu Game Engine on the Holodeck
Uh oh!
There was an error while loading.
Please reload this page
.
Loading
Operator Reference
Uh oh!
There was an error while loading.
Please reload this page
.
Loading
Orphan Pages
Uh oh!
There was an error while loading.
Please reload this page
.
Loading
People Whose Work Most Influenced Nu Game Engine
Uh oh!
There was an error while loading.
Please reload this page
.
Loading
Physics in Nu
Uh oh!
There was an error while loading.
Please reload this page
.
Loading
Playing Music and Sound
Uh oh!
There was an error while loading.
Please reload this page
.
Loading
Simplest MMCC Example (Nelmish)
Uh oh!
There was an error while loading.
Please reload this page
.
Loading
Simulating Jon Blow's Brain on the Holodeck
Uh oh!
There was an error while loading.
Please reload this page
.
Loading
Skinning Entities with Overlays
Uh oh!
There was an error while loading.
Please reload this page
.
Loading
Suggested MMCC Model Function Naming Conventions
Uh oh!
There was an error while loading.
Please reload this page
.
Loading
The Game Engine
Uh oh!
There was an error while loading.
Please reload this page
.
Loading
Tile Maps via Tiled
Uh oh!
There was an error while loading.
Please reload this page
.
Loading
Updating User‐Created Projects on Engine Updates
Uh oh!
There was an error while loading.
Please reload this page
.
Loading
What is Nu and What it Can Do
Uh oh!
There was an error while loading.
Please reload this page
.
Loading
WIP ‐ 3D Animation in Nu
Uh oh!
There was an error while loading.
Please reload this page
.
Loading
WIP ‐ Authoring Effects
Uh oh!
There was an error while loading.
Please reload this page
.
Loading
WIP ‐ Block Editor
Uh oh!
There was an error while loading.
Please reload this page
.
Loading
WIP ‐ Configuring Projects with App.config
Loading
WIP ‐ Creating Custom Editors
Uh oh!
There was an error while loading.
Please reload this page
.
Loading
WIP ‐ Defining Game Data via CSV's and Symbols
Uh oh!
There was an error while loading.
Please reload this page
.
Loading
WIP ‐ Foliage
Uh oh!
There was an error while loading.
Please reload this page
.
Loading
WIP ‐ FRP with Behaviors and Modifiers
Uh oh!
There was an error while loading.
Please reload this page
.
Loading
WIP ‐ Full Game Example with BlazeVector
Uh oh!
There was an error while loading.
Please reload this page
.
Loading
WIP ‐ Full Game Example with Twenty48
Uh oh!
There was an error while loading.
Please reload this page
.
Loading
WIP ‐ Live2D Cubism
Uh oh!
There was an error while loading.
Please reload this page
.
Loading
WIP ‐ Physically‐Based Materials and Making Your Own Render Calls
Uh oh!
There was an error while loading.
Please reload this page
.
Loading
WIP ‐ Serializing and Deserializing Game Save Files
Uh oh!
There was an error while loading.
Please reload this page
.
Loading
WIP ‐ Setting up Nu for Advanced OpenGL Debugging
Uh oh!
There was an error while loading.
Please reload this page
.
Loading
WIP ‐ Terrain
Uh oh!
There was an error while loading.
Please reload this page
.
Loading
WIP ‐ User Defined Particles
Uh oh!
There was an error while loading.
Please reload this page
.
Loading
WIP ‐ Vulkan
Uh oh!
There was an error while loading.
Please reload this page
.
Loading
Writing a Breakout Game from Scratch with Nu and ImSim
Uh oh!
There was an error while loading.
Please reload this page
.
Loading
Writing a Breakout Game from Scratch with Nu and MMCC
Uh oh!
There was an error while loading.
Please reload this page
.
Show 44 more pages…
Add a custom sidebar
Clone this wiki locally
You can’t perform that action at this time.