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OpenRC Simulator v0.1.0

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@github-actions github-actions released this 14 Oct 07:32
· 1024 commits to main since this release

OpenRC Simulator v0.1.0

The first official desktop release of OpenRC Simulator, an open-source RC flight simulator built in Godot. This is an early development release: aircraft models and target-machine performance remain under evaluation.

Included

  • RC airplane flight with keyboard, gamepad and USB radio input, calibration and throttle arming.
  • Jensen Das Ugly Stik 60, two experimental glow-engine installations, Extra 300S, P-51D, Ventage Jet and electric Turbo Lumber Evolution. Each aircraft keeps its in-app qualification label.
  • A research helicopter trainer with separate rotorcraft physics and an HX-700 visual surrogate; it is experimental and not flight-validated.
  • Runway and airborne starts, weather and time-of-day controls, flight overlays and a Workshop for supported airplane adjustments.
  • An expanded flying field with vegetation, lake presentation, wildlife, positional engine audio and night lighting.
  • Ground contacts, propeller strikes, scenery collisions and persistent crash presentation with aircraft-specific wreck parts, effects and audio.
  • Versioned aircraft data, flight traces and build identity for reproducible investigations.

Downloads and first flight

Platform Archive
Windows x86_64 openrc-simulator-v0.1.0-windows-x86_64.zip
Linux x86_64 openrc-simulator-v0.1.0-linux-x86_64.zip
macOS Apple Silicon / Intel openrc-simulator-v0.1.0-macos-universal.zip

Check the attached SHA256SUMS, extract the ZIP and follow the first-launch guide. Keep the throttle low while arming a radio. R restarts the flight. Existing preferences and radio calibration remain in the user data folder.

Verification and limits

Publication requires the tagged aircraft contract, generated-data, offline-tool, headless app and rendered-capture checks. Export checks exercise the Linux binary, inspect all three resource packs and verify platform build identity, macOS universal architecture and ad-hoc signing.

These software checks do not establish physical flight validation. Aircraft and propulsion parameters include estimates; experimental models retain their labels. Native Windows/macOS launch, physical radio compatibility, target-GPU performance and pilot acceptance remain separate qualifications. Downloads are unsigned ZIP packages, without an installer or trusted developer signing.

First-launch guide · Source code · Changes since rc8