Skip to content

GoldenPad 0.1.0 Preview 3

Pre-release
Pre-release

Choose a tag to compare

@chrissotraidis chrissotraidis released this 22 Aug 21:44
3cec20b

GoldenPad 0.1.0 Preview 3

Preview 3 is the accepted controls update for iPhone, iPad, and Apple Silicon
Mac. It stays on Preview 2's accepted game, save, audio, and RT64/Metal
rendering foundation while improving how players configure and use controls.

Highlights

  • Adds an opt-in Sidestep with left/right movement adapter for touch and
    connected controllers during live single-player gameplay with GoldenEye's
    1.1 Honey control style. Preview 2 movement remains the default, Original N64
    C-button mode remains available, and menus plus experimental multiplayer keep
    their established mappings.
  • Rewrites first-run and invalid-ROM setup copy in plain language. GoldenPad no
    longer exposes the internal GoldenEye_TLBFREE.z64 filename or implies that
    the user's original file will be replaced.
  • Promotes the hands-on-accepted Mac control pass: WASD movement, relative mouse
    look, left mouse Fire, right mouse Action, middle click or wheel weapon
    cycling, Shift Aim, E Action, Q next weapon, R reload, C crouch, 1–9/0 owned
    inventory selection, Escape pause, and Delete pointer release. Space is
    unassigned.
  • Retains the accepted Preview 2 single-player, save/preferences, touch-layout,
    Player 1 controller, in-app retail-ROM conversion, and experimental
    split-screen rendering baselines.

Downloads

iPhone and iPad

GoldenPad-0.1.0-preview.3-unsigned.ipa

SHA-256:

ef2ab9575d5a9df5d7d8d4138caa789625be3407ebc796a4d9339ea1fe6ba777

The 18-member IPA is unsigned and must be re-signed for your own device. Its
sorted unsigned app-content SHA-256 is
956e805d2575167b1045c7c5769f22f55d933e5a60c4a6283bfe30fedc1e5ab0.
It contains no ROM, save, provisioning profile, or signing identity.

Apple Silicon Mac Alpha

GoldenPad-0.1.0-preview.3-macos-arm64-alpha.zip

SHA-256:

819bc8eabc1fc84d2a37c1847f68c8832c023f0b0643851ca3f6251244fc32ba

The 20-member Mac archive contains a native arm64, ad-hoc-signed, non-notarized
app. Its sorted app-content SHA-256 is
e15c17528a72881e3062504c2abc82a0a57bf0d039feb8240cbaf03b5db4f941.
The thin far-right blue render edge remains known technical debt.

Acceptance record

  • The user declared the final Preview 3 iPhone/iPad and Mac behavior stable for
    publication, with no newly observed major regression.
  • The final signed mobile executable SHA-256 is
    6ad969b56b6358e8c2731f97063b3d0dccf28674fdb4939216a289a330d8a72e.
    Build 3 was installed in place on the attached iPad; both ROM copies, the
    active save, backup save, and the latest preferences remained byte-identical.
    The resulting session passed ROM validation and entered the GoldenEye loop.
  • The accepted Mac executable SHA-256 is
    a6352c5179ff5822f4af3d1b20e1b02bf0d5d1af46b453c9bceca435b7e59808.
  • Two independent packaging runs produced byte-identical mobile and Mac release
    archives, and both repository package verifiers passed.

Known limitations

  • Local multiplayer remains experimental. Slight lighting flicker and real
    Player 3/4 controller ownership remain open.
  • Online and peer-to-peer multiplayer are not implemented.
  • Native-60-Hz automatic-fire authenticity, intermittent audio static,
    screenshot/background lifecycle behavior, A12X compatibility issue #9, and
    stage-specific rendering faults remain documented technical debt.
  • The Mac Alpha retains the thin far-right blue edge and still needs broader
    long-session performance coverage.
  • The new sidestep adapter is opt-in. Public issue #8 should remain open until
    the reporter confirms touch and controller behavior on their setup.

Data and rights boundary

GoldenPad does not include, download, or redistribute GoldenEye 007, a ROM,
extracted retail assets, or saves. Users must supply their own supported
original retail dump. This is a source-available developer preview and is not
official, commercially licensed, App Store-cleared, or affiliated with
Nintendo, Rare, or MGM.

GoldenPad builds on GoldenEye64Recomp, N64Recomp, N64ModernRuntime, RT64, and
their contributors. See the repository's source-license manifest, third-party
notices, and legal policy for exact provenance and redistribution boundaries.