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v0.2.0
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[0.2.0] - 2026-08-17
Added
Sell compute stock: sell <amount|all> [money|rp]
Adjustable stock-burn multiplier: burn <1-20>
Model version upgrades: trained models can be repeatedly trained to higher versions (v1 → v2 → v3…), cost ×2.5/level and income ×2/level
Staff wages and a strike mechanic: fire <staff-id> to dismiss staff and reduce wages
New research-point (RP) uses: research rush rush, inspiration injection inspire, publish paper paper
Hardware and power-equipment R&D: develop <id> to unlock, upgrade <id> to level up (+50% output/supply per level)
Shop now shows each hardware's power draw and each staff member's wage
UI switched to a right-side "深算" tab with a slide-out panel (no longer relies on sidebar DOM injection)
Changed
Training now consumes compute at the production rate over time (no longer instant), with training slots limiting parallel jobs
Compute stock can be burned as fuel to speed up training, or sold for money / research points
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