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cjfrisz edited this page Sep 19, 2011
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This is the wiki for my little C++/OpenGL 2D game engine which I've codenamed "Evolver." Hopefully this can act as documentation for not only the API of the engine, but my motivation behind the project, some of my basic coding principles, and the design process as I work through implementing this. The rest of the wiki is laid out as follows:
- Introduction -- What Evolver is and why I'm working on it.
- API reference -- How to use and extend the engine.
- Design notes -- A space for me to explain and work out design decision. As much for myself as anyone else.
- Coding conventions -- Because it's interesting to reason through why I code the way I do and point anyone who wants to work with me to how I expect them to write code.