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Eggcentric v2.1.2

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@cnichols1734 cnichols1734 released this 07 Sep 18:35
· 1 commit to main since this release

Eggcentric 2.1.1 — A world with more character

Turrets

  • Larger cartoon turret artwork follows the existing weapons: reinforced barrel, cooling vents, ammo feed and sturdy feet.
  • The chassis stays planted while the gun tracks enemies on its own bearing. Firing adds barrel recoil, a muzzle burst and falling brass.
  • Turrets avoid hay cover when choosing their separated deployment positions.

Arenas

  • Each arena now has its own floor and scenery: quarry tracks and limestone, farm pasture and wagon ruts, diner tiles, rooftop tar and service paths, and space-station cargo panels.
  • Farm cover uses three different hay sprites, varied sizes and loose stacks with open escape routes.
  • Diner spills have varied silhouettes and sizes, moving reflections and gentle bubbles. Their slowing zones follow the visible oil.
  • Small drifting straw, paper, steam and station lights give each place its own atmosphere.

Fire, slime and sound

  • Flamethrowers throw connected flickering flames with bright cores and flying embers.
  • Acid sprays and slime shots use solid liquid droplets and splashes. Ground effects have bubbling pools or scorched patches with flames, and burning enemies carry distinct flame shapes.
  • Added 60 licensed library clips for dash, firearms, melee, tools and elemental weapons. Weapon families rotate between distinct takes; heavy builds limit overlapping copies to keep the sound clear.

The egg roster, spinning death animation and 2.1.0 progression remain intact. Existing saves and settings carry forward.

Steam Deck

Download Eggcentric-Linux.zip, extract it, and add Eggcentric.x86_64 as a non-Steam game. Mark it executable if your file manager asks.