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7.0.252

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@shai-almog shai-almog released this 19 Jun 11:42
2d0defc

What's Changed

  • Fix App Store rejection: UILaunchScreen requires MinimumOSVersion 14+ by @shai-almog in #5230
  • Weekly release blog: native Win32, 3D, gaming, printing, Wallet by @shai-almog in #5231
  • Update initializr skill with this week's new features by @shai-almog in #5232
  • Fix 2 bugs (NdefRecord URI, OpenAiClient error swallowing) + add 250 unit tests across 16 previously-0%-coverage classes by @shai-almog in #5233
  • ParparVM: index native-symbol and class lookups in the dead-code cull (O(N^2) -> ~O(N)) by @shai-almog in #5236
  • Add unit tests for 10 previously-0%-coverage classes (123 tests) by @shai-almog in #5237
  • Fix Mac screenshot suite reporting "passed" while crashing + capture crash diagnostics by @shai-almog in #5240
  • Fix Picker DialogTitle border gap (#5238) + ParparVM monitorEnter deadlock by @shai-almog in #5241
  • MacNativeBuilder: optional Developer ID signing + notarization by @shai-almog in #5243
  • Switch initializr JavaScript build to local ParparVM target by @shai-almog in #5200
  • Native Linux (GTK3/Cairo) port + CI screenshot tests (x64 + arm64) by @shai-almog in #5239
  • Update CodeNameOneBuildClient.jar to fix hanging website builds by @shai-almog in #5248
  • fix(website-ci): mint a real Keycloak token from the password before cloud builds by @shai-almog in #5249
  • ByteCodeTranslator: add asm-analysis to compile classpath by @shai-almog in #5256
  • Native Apple Watch (watchOS) port: Core Graphics backend + watch app target by @shai-almog in #5252
  • Game Builder: visual level editor + streaming/region gaming API by @shai-almog in #5253
  • Add com.codename1.crash on-device crash protection client by @shai-almog in #5001

Full Changelog: 7.0.251...7.0.252