v4.6 - The Game Lobby
The 3D void becomes a Solo Leveling game lobby — and the Player steps into it.
Environment (fully procedural)
- Reflective dungeon-stone floor under the looping mana grid
- The Gate: half-torus arch with a custom swirl-shader portal
- Instanced hex-pillar colonnades with mana-lamp tips receding into the fog
- Summoning circle with counter-rotating rune arcs under the Player
- Bloom + vignette post-processing (@react-three/postprocessing)
The Player
- Mixamo rig converted via headless Blender to a ~1MB draco-compressed GLB carrying Idle / Wave / LookAround clips
- Projected as a two-tone additive wireframe hologram: idles forever, occasionally waves or glances around
- Mana core remains as the streaming fallback; draco decoder self-hosted
Full PR: #7