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Changelog
LlaGuiTo edited this page Sep 29, 2026
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1 revision
Summaries taken from the CHANGELOG.md of each branch. Newest first.
- Updated NeoForge from 26.2.0.45-beta to 26.2.0.57.
- JAR name now includes the loader version (
ageforged_armor-26.2-neoforge-26.2.0.57-1.2.7.jar). - Workflow documentation update. No gameplay changes.
- Updated NeoForge from 26.2.0.37-beta to 26.2.0.45-beta.
- JAR name includes the loader version. Workflow documentation update.
- JAR name now includes the loader version. Packaging and documentation only.
- Fixed custom armor not rendering on anything that is not a real player (Armor Stands, 3D item previews in tooltips). A throwaway
AvatarRenderStateis now built for non-player wearers.
- Recompiled against NeoForge 26.2.0.37-beta. No code changes.
- Config files moved to
config/ageforged_armor/, with automatic migration from the old locations.
- Removed 44 recipes and 41 orphaned advancements: the armor is loot-only.
- Removed the obsolete
global_loot_modifiers.jsonlisting. - Fixed datagen (
clientData()→serverData()) and regenerated the 17 loot modifier files.
-
ArmorModelnow extendsPlayerModel, so animation mods that mix intoPlayerModel.setupAnim()(PlayerAnimationLib/BetterCombat) animate the armor correctly.
- First attempt to sync armor pose with animation mods by copying the player model pose in
MixinHumanoidArmorLayer.
- First stable release of the 26.2 track. Naming cleanup and
MixinAvatarRendererfirst-person arm fix.
- Fixed first-person armor not being visible.
- Fixed startup crash caused by the old
AvatarRendererhand-render signature.
- Initial port to Minecraft 26.2 / NeoForge 26.2.0.32-beta; YACL 3.9.6+26.2-neoforge.
- JAR name now includes the loader version. Packaging and documentation only.
- Renamed
AOTA*classes to the mod's own naming (AgeforgedArmorConfig,AgeforgedArmorMaterials,AgeforgedArmorTags). No gameplay or config changes.
- Config files moved to
config/ageforged_armor/, with automatic migration from the old locations.
- Removed 44 recipes and 41 orphaned advancements: the armor is loot-only.
- Removed the obsolete
global_loot_modifiers.jsonlisting. - Fixed datagen and regenerated the 17 loot modifier files.
- First stable release after 37 betas: helmet and first-person arm rendering fixes, full class refactor, fork attribution.
These entries originate from the shared pre-stable history and appear in both branches' changelogs.
- 0.0.0-beta.35 (2026-07-24) — First-person arm position reset before applying fixed rotation.
- 0.0.0-beta.34 — First-person arm alignment using fixed angles.
- 0.0.0-beta.33 — Fixed flicker when opening the inventory (capture arm rotation at HEAD).
- 0.0.0-beta.32 — Fixed first-person arm misalignment while crouching.
-
0.0.0-beta.31 — Fixed helmet rendered one unit too low (
templateLayerDefinition(1.0F)→0.0F). - 0.0.0-beta.30 — Fixed helmet rendering behind the player skin (higher render order).
- 0.0.0-beta.29 — Fixed helmet front disappearing when looking up; slim (Alex) model support.
-
0.0.0-beta.28 — Class renames (
AgeforgedArmor,AgeforgedArmorClient, loot modifier); templates moved. -
0.0.0-beta.27 — Restored
setupAnimto fix T-pose; helmet position fix. - 0.0.0-beta.24 — Helmet position fix (copy only rotation and scale).
- 0.0.0-beta.23 — Armor animation synced with the player model.
-
0.0.0-beta.22 — First-person arm armor via
AvatarRenderermixin. -
0.0.0-beta.21 — Correct
submitModelsignature for armor rendering. -
0.0.0-beta.20 — Switched to the
armorCutoutNoCullrender type. - 0.0.0-beta.19 — Fixed "Can't find part hat" crash.
- 0.0.0-beta.18 — Fixed mixin startup crash.
- 0.0.0-beta.17 — Workflow documentation.
- 0.0.0-beta.16 — Fixed armor rendering null-pointer crashes.
-
0.0.0-beta.15 — Made the render mixin more robust (
WrapOperation). - 0.0.0-beta.14 — Simplified the render mixin.
- 0.0.0-beta.13 — Render type and logging changes.
- 0.0.0-beta.12 — Spanish translations; set bonus keys added to all language files.
- 0.0.0-beta.11 — Fixed armor not rendering when worn.
- 0.0.0-beta.10 — Added the item definition files required by the new item format.
- 0.0.0-beta.9 — Debug logging; docs restructuring.
- 0.0.0-beta.8 — Creative tab icon model fix; pack format update.
-
0.0.0-beta.7 —
pack.mcmetapack format 8 → 64. - 0.0.0-beta.6 — Mixin descriptor fix.
- 0.0.0-beta.5 — Item registration API migration.
-
0.0.0-beta.4 —
DeferredRegister<Item>→DeferredRegister.Items. -
0.0.0-beta.3 —
GatherDataEvent.Serverstartup fix. - 0.0.0-beta.2 — New project logo; cleanup.
- 0.0.0-beta.1 — Initial beta release: 11 armor sets, set bonuses, configurable stats, loot generation, skin variants, slim model support, Bamboo Hat, config/skin sync.
Ageforged Armor is a fork of Armor of the Ages by AlxR00T, maintained by Stalking Dragons. Licensed under the MIT License.