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Test and Introduction Level
##Explanation This level is designed to introduce the player to the game, as well as test all of the core mechanics. It includes, in order of introduction:
- moving left and right
- jumping
- vertical wrapping
- changing the view to vertical scrolling
- horiontal wrapping
- spikes
- changing the view (back) to horizontal scrolling
- changing gravity up
- showing that wrapping works the same regardless of gravity
- changing the gravity (back) down
- changing the gravity left
- moving up and down
- collecting extra health
- changing the gravity right
- collecting keys
- unlocking doors
- finishing a level
Many of these things should probably have some sort of explanation in-game, such as a signpost that shows an instructional pop-up when the player stands on it. I did not include these in this mockup.
(Click on the images below for a full-size view.)
##Scrolling Views View items are colored to correspond with the view outlines. Green is the initial view, and uses horizontal scrolling.
##Path Through Level The path starts at the player marker and ends at the exclamation point. Wrapping is indicated by letter pairs, going from capital to lower case.
##Path with Views Previous two images combined.



