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Community Shaders v1.8.0

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1.8.0 (2026-08-03)

Bug Fixes

  • build: AIO zip missing feature files and use 7z compression (#2588) (7ae9bdd)
  • bump hair spec to fix version desync (#2519) (cf5b798)
  • comment (c9dbead)
  • cs-editor: compile fail due to stale leftover code (#2587) (19d4602)
  • cs-editor: refactor time lock and robust guards (#2581) (de6284c)
  • cs-editor: refactor time lock and robust guards (#2581) (c4f3152)
  • cs-editor: throttle hover and suppress logs (#2555) (05e7184)
  • cs-editor: viewport gamma and backdrop dimming (#2572) (bc2cb33)
  • cubemaps: ceil mip dispatch, reset on jump (#2553) (98afff8)
  • globals: globals for weather editor and scene manager (#2556) (09bcfc3)
  • ibl: blown out main menu (#2596) (45b4ef2)
  • IBL: disable in world map and loading screens (#2546) (58f0343)
  • lighting-editor: missing ignorescale and CTD (#2561) (6301d0f)
  • menu: scope font-preview atlas to active tab (#2554) (dc44007)
  • shader: rungrass compilation fail (#2582) (54b20ec)
  • skylighting: advance shadow history (#2598) (0fc5c00)
  • unified-water: fix cache regenerating on each load (#2571) (28cda71)
  • unified-water: guard cache against concurrent access (#2566) (380e595)
  • unified-water: invalidate cache on ver bump, move folder (#2560) (501e970)
  • unified-water: stale precache file location (#2570) (04482fc)
  • upscaling: check sharpness toggle in DLSS output routing (#2583) (b70b4d8)
  • upscaling: use correct RT when sharpening off (#2595) (8e8c239)
  • volumetricfog: misaligned conservative depth and wrong phase (#2594) (ee16dac)

Features

Performance Improvements


Feature Version Audit

Compared to base: v1.8.0
Base commit date: 2026-08-03T20:33:31+02:00 (Monday, August 03, 2026 08:33 PM)
Generated: 2026-08-03 18:51:43

Feature Prior Ver Proposed Ver Needs Bump Change Types Note Commit
Light Limit Fix 3-2-0 - False
Interior Sun 1-0-2 - False
Sky Sync 1-3-0 - False
Volumetric Shadows 2-1-0 - False
Terrain Shadows 1-2-0 - False
Extended Translucency 1-0-0 - False
Remote Control 1-0-0 - False
CS Editor 2-0-2 - False
Exponential Height Fog 1-3-1 - False
Unified Water 0-2-0 - False
Terrain Variation 1-0-1 - False
RenderDoc 1-1-0 - False
Skylighting 1-5-0 - False
Screen Space GI 4-2-0 - False
Hair Specular 1-1-2 - False
Linear Lighting 1-2-0 - False
Subsurface Scattering 3-2-0 - False
Skin 1-0-0 - False
Performance Overlay 1-2-0 - False
Dynamic Cubemaps 2-4-0 - False
Screen-Space Shadows 2-1-0 - False
Terrain Blending 1-2-0 - False
Screenshot 1-1-0 - False
IBL 1-3-0 - False
Volumetric Lighting 1-1-0 - False
Grass Collision 3-1-0 - False
HDR Display 1-2-0 - False
LOD Blending 1-0-0 - False
Water Effects 1-2-1 - False
HorizonFix 1-0-0 - False
Extended Materials 1-2-0 - False
Effects11 1-0-0 - False
Cloud Shadows 1-5-0 - False
Terrain Shadows - Heightmaps - - False
Upscaling 1-4-0 - False
TruePBR 1-0-0 - False
Inverse Square Lighting 1-3-0 - False
Wetness Effects 3-1-0 - False
Grass Lighting 2-0-3 - False

Critical Information Summary

Feature Metadata Summary

Feature Is Core Mod Link Description Key Features
CSEditor True
CloudShadows False Nexus
DynamicCubemaps True
Effects11 False Nexus
ExponentialHeightFog False Nexus
ExtendedMaterials True
ExtendedTranslucency True
GrassCollision False
GrassLighting False
HDRDisplay False Nexus
HairSpecular False Nexus
HorizonFix True Enables water rendering beyond the far clip plane in support of the HorizonFix p... Active only while the HorizonFix SKSE plugin is installed., Without HorizonFix, water keeps exact vanilla far clip behavior.
IBL True
InteriorSun True
InverseSquareLighting True
LODBlending True
LightLimitFix True
LinearLighting True
PerformanceOverlay True
RemoteControl False Expose Community Shaders to AI assistants through the external devbench host. Registers feature, inspect, shadercache, ...
RenderDoc True
ScreenSpaceGI False Nexus
ScreenSpaceShadows False
Skin False
SkySync True
Skylighting False Nexus
SubsurfaceScattering False Nexus
TerrainBlending False Nexus
TerrainHelper False Nexus
TerrainShadows True
TerrainVariation False Nexus
UnifiedWater True
Upscaling False Nexus
VolumetricLighting True
VolumetricShadows True
WaterEffects True
WetnessEffects False Nexus

Actionable Suggestions

  • CSEditor: Update INI: add description, key features
  • CloudShadows: Update INI: add description, key features
  • DynamicCubemaps: Update INI: add description, key features
  • Effects11: Update INI: add description, key features
  • ExponentialHeightFog: Update INI: add description, key features
  • ExtendedMaterials: Update INI: add description, key features
  • ExtendedTranslucency: Update INI: add description, key features
  • GrassCollision: Update INI: add mod link, description, key features
  • GrassLighting: Update INI: add mod link, description, key features
  • HDRDisplay: Update INI: add description, key features
  • HairSpecular: Update INI: add description, key features
  • IBL: Update INI: add description, key features
  • InteriorSun: Update INI: add description, key features
  • InverseSquareLighting: Update INI: add description, key features
  • LODBlending: Update INI: add description, key features
  • LightLimitFix: Update INI: add description, key features
  • LinearLighting: Update INI: add description, key features
  • PerformanceOverlay: Update INI: add description, key features
  • RemoteControl: Update INI: add mod link
  • RenderDoc: Update INI: add description, key features
  • ScreenSpaceGI: Update INI: add description, key features
  • ScreenSpaceShadows: Update INI: add mod link, description, key features
  • Skin: Update INI: add mod link, description, key features
  • SkySync: Update INI: add description, key features
  • Skylighting: Update INI: add description, key features
  • SubsurfaceScattering: Update INI: add description, key features
  • TerrainBlending: Update INI: add description, key features
  • TerrainHelper: Update INI: add description, key features
  • TerrainShadows: Update INI: add description, key features
  • TerrainVariation: Update INI: add description, key features
  • UnifiedWater: Update INI: add description, key features
  • Upscaling: Update INI: add description, key features
  • VolumetricLighting: Update INI: add description, key features
  • VolumetricShadows: Update INI: add description, key features
  • WaterEffects: Update INI: add description, key features
  • WetnessEffects: Update INI: add description, key features