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Campfire Backport Mixin Config
The config file campfirebackportmixins.cfg lets you toggle which mixins will be used.
There's no in-game GUI for this config, and Minecraft must be restarted if you want to change the settings.
If you're using the "nomixin" .jar of Campfire Backport (the version number ends with "+nomixin"), you will need a separate mixin mod such as UniMixins to launch the game.
Here's an overview of the options in this file.
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Mixins:
Enable or disable all mixins -
Vanilla Mixins:
EntityPotion- thrown splash potions will extinguish campfires near where they land
EntitySmallFireball- small fireballs (like those shot by blazes, or from dispensers with fire charges) will ignite campfires they hit
PathFinder- entities will try to avoid lit campfires when pathfinding, and will be able to path properly over unlit campfires
Note: In order for mod compatibility mixins to be applied, the mod's .jar file has to be discovered before Minecraft launches.
Avoid renaming mod .jar files! If the filename doesn't include the mod name (ignoring case) in it somewhere, the .jar will not be found by Campfire Backport and mixins can't be applied.
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Witchery Mixins:
TileEntityCauldron- campfires will be able to heat up witch's cauldrons just like fire
TileEntityKettle- campfires will be able to heat up kettles just like fire
brews.EntitySplatter- the projectiles created by the Flame brew can ignite campfires
brews.Extinguish- the Extinguish brew can extinguish campfires
symbols.Aguamenti- the Aguamenti symbol can extinguish campfires
symbols.Incendio- the Incendio symbol can ignite campfires -
Thaumcraft Mixins:
TileCrucible- campfires will be able to heat up crucibles just like fire and lava
TileThaumatorium- campfires will be able to heat up thaumatoriums just like fire and lava -
Enable Early Mod Loading:
Some mods need to be loaded early so mixins can be applied to them. Different mixin loaders handle this sort of thing in different ways. If your mixin loader can do it better than Campfire Backport, you may be able to disable this. Applies to: Witchery -
Skip Mod Checking:
If enabled, skips checking for mods before trying to apply mod compatibility mixins. Any mod mixins that are enabled will always try to apply, even if you don't have the target mod! If mod mixins aren't being applied for you, you could try turning this on.
- Home
- Features Overview
- EnviroMine Compatibility
- Command
- v1.9 Recipe Changes
- Campfire Backport Mixin Config
Intro to CraftTweaker and config recipes.
Here's how to use CraftTweaker for your recipes. (Use CraftTweaker v3.1.0 or later!)
- [Campfire Cooking Recipes]
- [Campfire Extinguishers / Ignitors]
- [Burn Out Biome / Dimension Timers]
- [Working with NBT Tags in CraftTweaker]
- [Working with Fluid Containers in CraftTweaker]
In most cases, it'll be easier and cleaner to do these with CraftTweaker.
Specific Formats
- [Campfire Cooking Recipes]
- [Campfire Extinguishers / Ignitors]
- [Burn Out Biome / Dimension Timers]
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[Campfire Drops]
General Formats