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v1.2.0

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@constance012 constance012 released this 02 Aug 12:12
· 79 commits to develop since this release

New features:

  • Adds a regular bar-filled health bar scripts.
  • Adds both manager scripts for legacy and new input system.
  • Adds a static container class GlobalDefines to store global constants and other defines.
  • Adds helpers classes for manipulating with PlayerPrefs in Editor and Runtime.
  • Adds IVisitable and IVisitor intefaces for the Visitor pattern, make health bars a visitable objects.
  • Adds a main global mixer with 4 group: master, music, sound, and ambience.
  • Adds Audio Manager and Scene Loader prefabs.
  • Adds prefabs for UI elements: Directional Selector and Slider Group.
  • Adds a template scene for main menu in 16x9 aspect ratio.
  • Adds 2 new fonts: Upheaval and Runescape.
  • Creates Text Mesh Pro font assets for existing fonts.
  • Adds logo sprites for CST Games and Hiyuka Studios.

Refactoring:

  • Removes intro fading in SceneLoader script.
  • Renames variables and update attributes for AudioManager script.
  • Renames the existing health bar script to SegmentedHealthBar.
  • Updates the check for interaction logic of Interactable objects,
  • Exposes some override-able fields for PickableItem script.

Chores:

  • Move the Prefabs and Fonts folders to the root folder.

@constance012