Point & Click Creator Alpha v0.1.0
Pre-release
Pre-release
Creator Alpha v0.1.0 Release Notes
Creator Alpha is the first public open-source release target for Point & Click
Engine. It is a Windows-first technical alpha for contributors and early
creators who are comfortable with local developer tools. The 0.1.x line keeps
schema-v1 project compatibility; it is not a general web export, an SDK, or a
promise of full puzzle AI.
Release page: GitHub v0.1.0.
Public Walkthrough
- Scene editor
- Player showcase loop
- AI Studio with Advanced and Candidate Output
- Asset Studio mock asset surface
What To Try First
- Run
corepack enable,pnpm install --frozen-lockfile, andpnpm devwith
Node.js 22.17.0 and pnpm 9.6.0. - Open
apps/sample-game/project. - Move a scene hotspot, pickup, player start, or walk-area point.
- Generate a mock prompt pack in AI Studio, or open AI Studio from a scene
background, actor, pickup, or used image asset to keep the target selected. - Import or drop an image asset in an inspector.
- Use Remove Background on a flat blue/green chroma image and save the
result as a new PNG asset. - Run validation in Build, open any actionable diagnostic to jump to its
source object, then preview with Play from here and Browser.
Included
- Electron editor for layered 2D scenes, hotspots, pickups, actors, player
setup, assets, prompt packs, and validation. - Web player and embedded packaged preview.
- Git-friendly JSON project format with schema and semantic validation.
- Public sample game, minimal starter project, and authoring docs.
- Local-first AI workflows with mock prompt generation, LM Studio, experimental
opt-in cloud providers, and ComfyUI image import. - Mock deterministic is the guaranteed offline path and requires no provider
account, key, model download, or network request. - Local deterministic narrative and puzzle suggestions that stay advisory;
creators author the resulting Flow JSON and gameplay logic explicitly. - AI workflow documents for style bibles, workflow templates, generation
recipes, and generated asset provenance. - ComfyUI preset install for SDXL standard 8GB background T2I, SDXL
Lightning/Turbo fast-draft background T2I, SDXL Lightning/Turbo 8GB
prop/character chroma, and SD 1.5 8GB masked inpaint, with recipe-first
generation and legacy workflow path fallback. - ComfyUI template binding patching for prompt, negative prompt, seed,
dimensions, checkpoint, output prefix, reference images, mask images, and
explicit output nodes. - Generated image asset provenance for workflow id, recipe id, workflow family,
prompt pack target, linked reference and mask assets, parent asset lineage,
dimensions, warnings, model, and seed. - Inspector asset import/drop, pickup image assets, and chroma cleanup for flat
blue/green backgrounds. - Project, Scenes, Narrative, AI Studio, Assets, and Build now share direct
navigation: summaries, scene selections, narrative triggers, AI targets, and
build diagnostics open the relevant object instead of acting as passive lists.
Known Limitations
- Windows is the primary packaged target.
- The Windows x64 package is unsigned; no signing certificate or signing
evidence is configured for this Alpha. - Character Gym is an MVP editor workflow for spritesheet slicing, clip preview,
pack editing, and player/actor assignment. Generated animation-sheet
consistency still needs stronger presets. - Transparent PNG quality depends on the selected ComfyUI workflow or a clean
flat chroma source for editor cleanup. - Reference and mask inputs require an installed ComfyUI template or legacy API
workflow with compatible image loader nodes; plain text-to-image paths do not
use image inputs. - Flow graph editing, hosted demo, marketing site, web export, and npm SDK
publishing are outside this release. - AI provider keys are optional; OpenAI requires API platform access and is not
covered by a ChatGPT subscription. - Cloud providers are experimental and opt-in. Creator Alpha remains useful
without an account, key, or paid provider.
Release Gate
Before tagging, run:
pnpm check
pnpm audit --audit-level high
pnpm test:e2e
pnpm check:release:candidate
pnpm validate:provenance:strict
pnpm verify:windows-packageAlso complete the manual smoke test in docs/release-checklist.md.