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AAEV 1.2.0beta

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@darkewaffle darkewaffle released this 15 Jul 01:48

AAEV is now safe to use around dogs and cats it's now pet friendly! It has been updated to give your very own pet its very own chart. It works essentially the same as the player chart - the bars are drawn to represent auto attacks and next to it will be a short summary of abilities used by the pet. It should support all four of BST, DRG, PUP and SMN. Here's an example of my PUP and automaton charts side by side.

Currently pet charts will inherit most settings from the player chart. It does support some of its own settings to control the dimensions and position. It would be possible to enable all settings for it, I just didn't want to go overboard with them currently. If you already have a settings file then you can just copy and paste these into it after you download the update and if not then you can download the freshly updated aaev_settings file here on the repo and start with that.

	settings.PetChart = true
	settings.PetChartBars = 20
	settings.PetChartStartX = 500
	settings.PetChartStartY = 650
	settings.PetChartWidth = 100
	settings.PetChartHeight = 43
	settings.PetWeaponskillCount = 5
	--settings.PetWeaponskillX = 600
	--settings.PetWeaponskillY = 600

For player charts not much has changed except the chart will now appear if you use a weaponskill on a target before engaging it, weaponskills that miss will now report 'Miss' damage instead of zero and the appearance of the weaponskill summary should be more consistent with regards to how it handles formatting/spacing/padding.

Also please note that I'm calling this a beta for now. While I have tested and used it in combat quite a bit already there was a lot that had to change under the hood so please let me know if you run into any problems or unexpected behavior.