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🖼️ Three new MMPX texture filters: MMPX Basic, MMPX 3.0 and MMPX 3.2, each also available without edge blending. They keep the pixel art of textures crisp when you raise the internal resolution. Thanks to crashGG for MMPX 3.0 and 3.2, and to Morgan McGuire and Mara Gagiu for the original MMPX. MMPX 3.2 is the heaviest, so a game can take a moment to show its picture the first time you pick it.
📍 Texture filtering moved to Settings › Display, in the Picture group right above Shader.
⏱️ The disc installation window now shows the time left. The app works it out by itself while it reads the disc, so it appears even if the disc payload is not running.