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WW-Online 0.4.2
WW-Online 0.4.2
A fix for starting the game.
No re-patch needed (only the app changed since 0.4.1), and 0.4.2 plays with 0.4.0 and 0.4.1 (same network protocol).
Fixed
- "The game running in Dolphin isn't your patched WW-Online game" for a game that is patched. WW-Online checks the game by something it only sees once Link is on screen, so a player who took more than a few seconds on the title screen or file select was turned away. It now waits until you load your save ("Your game is running: load your save and WW-Online links up"), however long that takes.
Dedicated server
docker run -d --name ww-online --restart unless-stopped -p 6969:6969 ghcr.io/datstarkey/ww-online-server:0.4.2
See the self-hosting guide. The WW-Online-Server-0.4.2-*.zip files below run the server without Docker.