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Online multiplayer for The Legend of Zelda: The Wind Waker. Everyone plays their own copy of the game in Dolphin, and WW-Online brings the other players into your world as fully animated Links and keeps your adventure in sync.

You need your own copy of the game. WW-Online contains no Nintendo code, files or assets. It patches the game on your PC from a disc image you dumped yourself: the US version of The Wind Waker (game ID
GZLE01). Please don't ask for, or share, game files.
- Installing: download WW-Online, get Dolphin and patch your game. The app walks you through it.
- Playing together: host a room or join one, and reach your friends over the internet.
- Room rules: what the room shares (wallet, world, items, story, bags, projectiles, warping) and how.
- Game patches: the optional extras (skip the intro, instant text, Swift Sail, crash fixes...) and which ones everyone in a room should match.
- Softlocks and warping: stuck after another player moved the story on? Warp to them.
- Self-hosting: optional. A dedicated server (Docker, a VPS, a Raspberry Pi) keeps a room up without the host. You don't need one when your friends can reach your PC.
- Troubleshooting: black screens, connection problems, missing players, and how to report a bug.
- Known limitations: what doesn't work yet.
WW-Online is in early development. Things work, and things break. Everyone in a room needs the same WW-Online version: the app updates itself, and tells you when your game needs patching again.
What's new in each version: Releases.
This wiki is built from the docs/ folder of the repository, so edits made here are overwritten. To suggest a change, open an issue or a pull request. WW-Online is a fan project, not affiliated with Nintendo.
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