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3.9.0: Reworked physics

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@deathkiller deathkiller released this 17 Oct 10:14
· 1 commit to main since this release

🚧 Release notes can be found here. For more information, visit the official website.

  • Added Rev Up functionality (pressing Run key while standing still)
  • Added Reforged Camera option to Gameplay Enhancements
    • Reforged Camera enabled is still more optimized for smaller screens
  • Added Show All Weapon Wheel Slots option to Gameplay Enhancements
  • Added Safe Area option to Graphics Options
  • Added proper level state serialization
  • Added detailed performance metrics (may affect performance)
  • Ported the game to Nintendo 3DS
  • Ported to iOS (iPhone) and added Metal backend
  • Added PortMaster build to GitHub Actions
  • Added debug symbols to Linux builds
  • Added automatic Libretro builds for Linux
  • Added Docker image for dedicated multiplayer server
  • Added Storage Access Framework support on Android by @sammy-senpai
  • Accuracy of physics and movement has been significantly improved (for non-Reforged gameplay)
  • Improved software keyboard input mainly on Android
  • Improved Nintendo 64, PlayStation Portable (PSP), PlayStation Vita, PlayStation 2, Sega Dreamcast and Amiga builds
  • Improved address resolution for multiplayer servers
  • Reworked some animations, hooks and vines
  • Updated translations
  • Removed DEB and RPM packages from the release ZIP file to reduce file size (it can be downloaded from GitHub Actions separately)
  • Fixed bonus levels
  • Various internal fixes