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🚧 Release notes can be found here. For more information, visit the official website.
- Added Rev Up functionality (pressing Run key while standing still)
- Added Reforged Camera option to Gameplay Enhancements
- Reforged Camera enabled is still more optimized for smaller screens
- Added Show All Weapon Wheel Slots option to Gameplay Enhancements
- Added Safe Area option to Graphics Options
- Added proper level state serialization
- Added detailed performance metrics (may affect performance)
- Ported the game to Nintendo 3DS
- Ported to iOS (iPhone) and added Metal backend
- Added PortMaster build to GitHub Actions
- Added debug symbols to Linux builds
- Added automatic Libretro builds for Linux
- Added Docker image for dedicated multiplayer server
- Added Storage Access Framework support on Android by @sammy-senpai
- Accuracy of physics and movement has been significantly improved (for non-Reforged gameplay)
- Improved software keyboard input mainly on Android
- Improved Nintendo 64, PlayStation Portable (PSP), PlayStation Vita, PlayStation 2, Sega Dreamcast and Amiga builds
- Added Content Swapper, so you can make your own ROM/CD without rebuilding whole game – https://de4th.dev/jazz2/swap/
- Tested on real hardware (https://youtu.be/sM1uoFXNQig, https://youtu.be/VWNRucgIWZc, https://youtu.be/_DetPBcBmtE)
- Improved address resolution for multiplayer servers
- Reworked some animations, hooks and vines
- Updated translations
- Removed DEB and RPM packages from the release ZIP file to reduce file size (it can be downloaded from GitHub Actions separately)
- Fixed bonus levels
- Various internal fixes