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Update GUI nodes if the texture has been replaced from a script#12163

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AGulev merged 3 commits intodevfrom
issue-11572
Apr 8, 2026
Merged

Update GUI nodes if the texture has been replaced from a script#12163
AGulev merged 3 commits intodevfrom
issue-11572

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@AGulev AGulev commented Apr 5, 2026

Fixed an issue where, when updating a texture in GUI, go.set() updates node parameters in debug builds but doesn't update them in release builds.

Fix #11572

@AGulev AGulev requested a review from Jhonnyg April 5, 2026 09:40
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Jhonnyg
Jhonnyg previously approved these changes Apr 8, 2026
@AGulev AGulev merged commit 03b8ac9 into dev Apr 8, 2026
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@AGulev AGulev deleted the issue-11572 branch April 8, 2026 17:51
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Replacing Atlas from .script file results in different behavior in debug and release build.

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