This repository was archived by the owner on Dec 25, 2023. It is now read-only.
Stater 3.0
New Functions:
- Stater:AddState(Name, State)
- Stater:RemoveState(Name)
- tostring metamethod
- eq metamethod
New Events:
- Stater.StateAdded
- Stater.StateRemoved
New Features
Added the ability to add "End" and "Start" States to the states table. This means that if there is a state Named "Hi"
and another State Named "HiStart", HiStart will play when the state switches to hi. "HiEnd" will play when the States switches from "Hi"