0.4.0
What's Changed
- Enemies animations, bullets shot by player animations, fixed object pooling for enemies by @dflanzs in #37
- Pantalla final by @Vicdavllana in #40
- Player now can shoot upwards by @iboigues in #41
- cambiada estetica nivel grande by @Vicdavllana in #42
- Animations by @IanBernasconi in #43
- añadido daño visual, daño de campos de fuerza y cambiado hitbox de boton by @Vicdavllana in #44
- Mutation selection done by @iboigues in #45
- Fixes enemies by @dflanzs in #46
- Mapped new inputs and small tweaks by @iboigues in #47
- Fixes by @dflanzs in #48
- cambiada animacion movimiento y quitada rampa grande by @Vicdavllana in #49
- fix walls and removed colliders by @iboigues in #50
- añadido efecto visual daño enemigos by @Vicdavllana in #51
- Fixes enemies by @dflanzs in #52
- ui responsive by @iboigues in #53
- Sistema de dialogos y arreglos sobre la barra de vida del tutorial by @mruizcas04 in #54
- por favor que no explote el ordenador de boigues by @mruizcas04 in #55
- Fix mutatuion bar by @iboigues in #56
- cambiada columna y caida by @Vicdavllana in #57
- arreglos visuales by @mruizcas04 in #58
- Feature soundtrack by @gabrielP-04 in #59
- Added enemies to scenes by @iboigues in #60
- Fixed enemies not spawning by @dflanzs in #62
- 3º seleccion de mutacion solucionada y flicker enemigos by @iboigues in #63
- Iteracion final by @iboigues in #61
Full Changelog: 0.3.0...0.4.0