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Power Dozer v0.8 — Linux Beta
Pre-releasePower Dozer v0.8 is the first Linux x86-64 testing beta of this native Blast Corps port.
Download power-dozer-v0.8-linux-x86_64.tar.gz, verify the matching .sha256,
extract it and run Run Power Dozer.sh. Supply your own unmodified Blast Corps
USA Rev 1 ROM (z64/v64/n64 or a ZIP containing one ROM). No ROM is included.
Features
- Widescreen presentation, resolutions up to 4K and configurable interpolation targeting 120 Hz.
- Alt+Enter fullscreen, in-game PC graphics/audio options and persistent progress.
- Remapping by action, automatic last-device prompts and Xbox/PlayStation/Switch/keyboard atlas glyphs.
- Correct Switch physical face labels (B/A/Y/X), full-width menu backdrop/ticker and corrected map sprite seams.
Requirements and known limits
Linux x86-64 with SSSE3/SSE4.1, Vulkan, X11/XWayland, glibc 2.38+, a C++ runtime
providing GLIBCXX_3.4.31 and zlib. SDL/DXC libraries and dependency notices are bundled.
Windows is not included.
Intermittent audio loss remains under investigation. An audio-task recovery guard is
included, but it has not been proven to resolve every occurrence. Full-game coverage,
physical controllers and sustained 120 fps need manual testing; completion-replay
sky/fades and HUD-arrow visual stability need further visual checks.
The source archive includes the host, pinned dependency sources and reconstruction
scripts. Game CPU/RSP code is generated from the recipient's ROM. Manifests retain
outstanding source/license review flags; see NOTICE and bundled notices. This
prerelease does not certify full source/license audit completion or stable-release readiness.
Validation
Automated CPU/Python tests passed. A private Radeon/compositor session confirmed
Switch B/A/+ glyphs and keyboard Z/X/Enter handover in actual gameplay/help captures.
The portable Linux package was checked independently of the workspace installation.