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v6.6.7c

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@github-actions github-actions released this 08 Sep 02:31
· 62 commits to main since this release

6.6.7c

Fixed

  • Some games use the same ID for the game itself and one of its depots. This confused depot resolution and could stop the right files from being found or downloaded.
  • After a Native or DDMod download finished, Steam could still show the game's install size as 0 and prompt for an update, even though the download completed correctly.
  • Access tokens listed in a game's lua weren't being saved to SLSsteam's config.yaml, even though they were read correctly.
  • The Downloads tab's progress bar looked frozen while SFF checked already-downloaded files — the log kept showing "Verifying X/Y chunks" the whole time, but nothing moved on screen. It now updates in real time.
  • Removed the "pin this version" prompt shown after downloading an older version, since it wasn't reliable. The correct older version still installs either way.
  • The Downloads tab could show the wrong "via [source]" label for a game that was already queued from a different source.