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v6.9.0
Pre-release
Pre-release
6.9.0
Fixed
- SteaMidra no longer hangs on startup when it needs to install or update SLSsteam. The install runs in the background instead of freezing the window.
- The window responds immediately at startup — the update check no longer freezes it while waiting on GitHub.
- The Patch Gaming Mode button now shows on all Linux systems, not just SteamOS, so CachyOS, ROG Ally and similar handhelds can use it.
- Unnamed depots in the picker show
Depot <id>instead of repeating the game name on every row. - Old depots that store chunks as ZIP (Assassin's Creed and others) now download correctly on the built-in downloader.
- The depot file list tries LuasTools and the GitHub mirrors before Hubcap, so it works without a Hubcap key.
- Overall download progress never jumps backwards when switching depots.
- The app shows as
SteaMidrain the system monitor instead ofpython, with correct dock grouping. - New Linux installs no longer show
Content still encrypted(e.g. Celeste) — install manifests are written back into the ACF.
Changed
- LumaCore installs and updates now come from drappula/LumaCore (V37+) instead of the inactive upstream repo.
- Manifest downloads try LuasTools first, then the GitHub mirrors, then ManifestHub.
- The invalid-key popup has a red Remove Key button that clears the saved key so the provider falls back to Free Providers.
Improved
- Lower idle RAM: store metadata and the depot-key database load on first use instead of at startup (around 650 MB idle instead of 1 GB).