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v2.3.14

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@eArmada8 eArmada8 released this 02 Nov 21:31
· 4 commits to main since this release
  • build_collada.py now removes unused textures and materials when building the collada file.
  • RunMe.bat will now fail (gracefully) if any of its substeps fail, rather than building a .pkg that will crash the game.
  • Fixes for collision meshes: build_collada.py now properly attaches collision meshes to their parent nodes, dynamic is now set to 0 for physics rigid bodies.