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Changes since 1.5
Setup
Launcher scripts are now replaced by a single executable.
Games on Demand dump support.
For Windows, the Visual C++ runtime DLLs are now shipped next to the executable.
Vulkan build included for Windows.
Linux build included.
gamecontrollerdb.txt is now included, so more controllers work out of the box with the SDL input backend.
Update checker
The game automatically checks GitHub for newer releases on launch. If there is one, a popup shows the release notes and a button that links to the new version. You can turn it off with check_for_updates in F4 (under SDOJ). You can also check for updates manually in the same place.
In-game settings
New PC settings in the game's General screen settings: VSync, Fullscreen, Input Patch and Render Patch. Fullscreen and the patches need a restart.
New Keyboard screen to remap keys for P1 and P2.
Keyboard
Keyboard works natively in the game now.
The SOCD filtering for keyboard is last input wins.
Training mode
New boss phase starts in Start Area:
Stage 2: BOSS P2
Stage 3, 4: BOSS P2, BOSS P3
Stage 5: BOSS P2, BOSS P3, H.FINAL (Hibachi final), I.FINAL (Inbachi final)
Hibachi/Inbachi starts in Training skip the dialogue and the warning screen.
Slowdown
Slowdown system has been massively reworked. The game now supports slowdown as low as 1/4th of full speed, compared to only reaching around half speed in previous versions. All stages in Expert and Normal modes should now closely match what you would experience in shmupmame 5.3.1. (Xbox Arrange mode has no slowdown, as on Xbox 360 it only came from the console itself lagging)
Saya's shot is heavily tweaked, producing way less slowdown.
Debug menu
Launching the game with --debug unlocks the game's original hidden debug menu. It only applies to that launch. Some of its features are:
Payment (adds coins)
Cheat open (unlocks everything)
Muteki (invincibility)
Music
Boss Arrange OST tracks added to music select.
Fixes
Fixed game speed with VSync off.
Fixed the game freezing when spamming Alt + Tab.
Graphical glitches fixes.
Fixed the half CAVE logo bug, where the left half of the screen could show a distorted CAVE logo during heavy GPU load.
Fixed main menu music turning into a constant buzz randomly.
Fixed music fade out.
Fixed keyboard not working properly with a Japanese IME active.