audio: audio error: oto: IAudioClient2::Initialize failed: AUDCLNT_E_DEVICE_INVALIDATED
goroutine 1 [running, locked to thread]:
runtime/debug.Stack()
runtime/debug/stack.go:26 +0x5e
github.com/wasedaigo/rpgsnack-runtime/internal/snacklog.logErrorAndExit({0x7ff717f8d8a0, 0x92a338f2080}, 0x92a33a5c5a0)
github.com/wasedaigo/rpgsnack-runtime/internal/snacklog/log.go:199 +0x2c
github.com/wasedaigo/rpgsnack-runtime/internal/snacklog.Run({0x92a33e38600?, 0x33?}, 0x92a25efdd38)
github.com/wasedaigo/rpgsnack-runtime/internal/snacklog/log.go:310 +0x498
github.com/wasedaigo/rpgsnack-runtime/cmd/editor/internal/app.run({0x0, 0x0, 0x0})
github.com/wasedaigo/rpgsnack-runtime/cmd/editor/internal/app/app.go:78 +0x4a5
github.com/wasedaigo/rpgsnack-runtime/cmd/editor/internal/app.Run({0x0, 0x0, 0x0})
github.com/wasedaigo/rpgsnack-runtime/cmd/editor/internal/app/app.go:42 +0x1f0
main.main()
github.com/wasedaigo/rpgsnack-runtime/cmd/editor/main.go:26 +0x96
This was rerpoted from someone: