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Visual Editor Guide

Eiquf edited this page Feb 14, 2026 · 1 revision

The Visual Editor is the primary workspace for designers.

  • Navigation: Middle-mouse or Right-click to pan. Scroll to zoom.
  • Node Selection: Clicking a node syncs it with the Unity Inspector, allowing you to edit SkillSO, Costs, and Conditions instantly.
  • Persistence: The position (Vector2) of each node is saved within the asset, ensuring your layout is preserved across sessions.
  • Sub-Asset Management: When you "Add Node", the system handles AssetDatabase.AddObjectToAsset automatically.

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