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Hexwaste v0.12.0 — make the chrome click, then watch the world move

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@eko1495 eko1495 released this 16 Jun 15:53

v0.12.0 — 2026-06-16 — make the chrome click, then watch the world move

The arc beyond v0.11: UI completeness, worldmap authenticity, and the final
fidelity items from the fallout2-ce gap analysis. The in-scope backlog is now
exhausted (what's left is out-by-design — see SCOPE.md).

  • UI completeness: every HUD button, item-panel row, and Options/Pip-Boy menu
    row is mouse-clickable (with PgUp/PgDn paging past the 9th item); the weapon slot
    cycles the attack mode; a full-window Pip-Boy automap plots the map (fog-of-war as
    you explore), with the real Fallout 2 calendar date and an embedded mini-map.
  • Worldmap comes alive: a party dot crosses the map, paced by terrain, and the
    trip saves/resumes mid-walk; encounters are named, a high Outdoorsman offers a
    Yes/No avoid, travel auto-resumes after one, and an X-FIGHTING-Y encounter drops
    you into a brawl already in progress. Subtile fog-of-war hides where you haven't
    been and gates the hidden sub-area markers until you explore near them.
  • Combat movement symmetry: in-combat movement costs the dude AP per hex (a
    crippled leg crawls), a crippled arm blocks a two-handed weapon, and fleeing AI
    uses real retreat pathing.
  • Carry weight & encumbrance: items have weight, Strength sets a carry limit
    (shown red when over), overload blocks pickup/loot/barter and costs combat AP.
  • Dialogue IQ-gating: the dude's real Intelligence gates the dumb/smart options.
  • Gory deaths: a hefty burst, laser, or explosion leaves a suitably gory corpse
    (sliced / charred / big-hole / exploded) by damage type, where the art ships.
  • Render & script fidelity: object translucency (glass/steam/energy/red/wall),
    script-driven map lighting (set_light_level) and looping reg_anim, and the
    line-of-fire is the engine's screen-space Bresenham.

Requires an original copy of Fallout 2 (GOG/Steam); no game data is included. Hexwaste reads from your own legal copy — point it at the game directory with --game-dir.

Two self-contained builds (no .NET install needed): linux-x64 (tar.gz, preserves the exec bit) and win-x64 (zip). A modified derivative of fallout2-ce under the Sustainable Use License v1.0 — free, non-commercial.