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Building a Good Researcher

ekudram edited this page Aug 15, 2026 · 1 revision

Building a Good Research Pawn (Genie)

Viewer helper — plan the colonist who unlocks the tech tree. Xenotypes from Biotech; traits from vanilla Core only.

Research speed is mostly Intellectual skill × work speed × research bench / multi-analyzer. Passion keeps them happy in the chair for years.

Trait budgets: 4 default · 6 RICS luxury.


Quick picks

Slot Pick Why
Xenotype Genie Remarkable Intellectual (+ Crafting, so they are not useless after the tree is done)
Alt Baseliner + Too Smart No Delicate / extra pain; you buy the learning with traits
Luxury alt Sanguophage Strong Intellectual + never ages — but hemogen, deathrest, fire weakness
1 Too Smart +75% learning, requires Intellectual; +12% mental-break threshold
2 Industrious Faster projects at the bench
3 Great memory Intellectual does not rot while they craft between projects
4 Fast learner Stacks with Too Smart in Core (another +75% learning) — or Tough if you will not stack learning

If you will not stack Too Smart + Fast learner, take Tough or Quick sleeper as #4.

Passions: Burning Intellectual. Minor Crafting on a Genie so they fabricate after the tree is green.

Luxury 6: Quick sleeper, Body modder, Iron-willed (offsets Too Smart breaks), Hard worker.


Genie vs Baseliner vs Sanguophage

Xenotype Research Catch
Genie Best default — remarkable Intellectual and Crafting Fragile, terrible Social, extra pain
Baseliner Clean Needs Too Smart / Fast learner + burning passion
Sanguophage Strong Intellectual, Strong Social, ageless Hemogen, deathrest, UV, fire terror — a colony project, not a cheap !pawn

Hussar / Neanderthal are bad researchers (psychic deaf / poor Intellectual + slow learning).

Genie researchers double as crafters and can take a mechlink if they are not psychically deaf (Genies are not).


Vanilla traits

Take: Too Smart, Fast learner, Industrious / Hard worker, Great memory, Quick sleeper, Iron-willed, Body modder, Tough (Genie).

Avoid: Slow learner (conflicts with Too Smart), Lazy / Slothful, Body purist, Very neurotic plus Too Smart (stacking break thresholds).

Too Smart conflicts with Slow learner and the Nerves spectrum. Fast learner is a different def and can sit on the same pawn.


Skills and RICS passions

Intellectual is the research skill. Crafting / Construction are what they do when the current project is blocked.

!passion list
!passion intellectual 200
!passion crafting 150

Passion Command. Burning Intellectual first. Crit fail can wipe a passion — do not gamble the last coins.

!mypawn work Research 1. Check !research so you do not sit them on a finished project.


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