Skip to content

Settings Game Events

ekudram edited this page Nov 6, 2025 · 1 revision

Game Event Settings

Game Event Settings Tab

The Game Events & Cooldowns tab manages event frequency, purchase limits, and provides quick access to content editors. This is your central hub for controlling viewer interactions with the game world.


⏰ Global Cooldown Settings

Enable Event Cooldowns

  • Purpose: Toggle cooldown system on/off
  • Default: Enabled
  • Effect: When enabled, events become unavailable after purchase for a set period

Event Cooldown Duration

  • Purpose: How long events remain unavailable after purchase
  • Default: 15 days
  • Range: 1 - 30 in-game days
  • Effect: Events will be unavailable for this many days after being purchased

Events Per Cooldown Period

  • Purpose: Maximum number of event purchases allowed per cooldown cycle
  • Default: 5 events
  • Range: 1 - 50 events
  • Effect: Limits how many events can be purchased before cooldown activates

📊 Karma Type Limits

Limit Events by Karma Type

  • Purpose: Restrict events based on their karma classification
  • Default: Disabled
  • Effect: When enabled, sets separate limits for good, bad, and neutral events

Maximum Bad Event Purchases

  • Purpose: Limit how many negative events can be purchased
  • Default: 3 events
  • Range: 1 - 20 events
  • Examples: Raids, toxic fallout, psychic drones

Maximum Good Event Purchases

  • Purpose: Limit how many positive events can be purchased
  • Default: 10 events
  • Range: 1 - 20 events
  • Examples: Resource pods, trader caravans, heal events

Maximum Neutral Event Purchases

  • Purpose: Limit how many neutral events can be purchased
  • Default: 10 events
  • Range: 1 - 20 events
  • Examples: Weather changes, animal migrations

🛒 Store Purchase Limits

Maximum Item Purchases Per Period

  • Purpose: Limit how many items viewers can purchase before cooldown
  • Default: 10 items
  • Range: 1 - 50 items
  • Effect: Viewers can purchase up to this many items before cooldown

👤 Pawn Configuration

Max Traits for a Pawn

  • Purpose: Maximum number of traits a single pawn can have
  • Default: 4 traits
  • Range: 1 - 20 traits
  • Effect: Prevents trait stacking and maintains balance

📈 Event Management

Current Statistics

Requires: Loaded game save

Displays real-time counts of enabled content:

  • Store Items: Enabled/Total items available for purchase
  • Traits: Enabled/Total traits viewers can acquire
  • Weather: Enabled/Total weather types available
  • Events: Enabled/Total game events viewers can trigger

Quick Access Editors

Requires: Loaded game save

Store Editor

  • Purpose: Manage purchasable items, weapons, and apparel
  • Access: Configure prices, availability, and categories
  • Use Case: Add/remove items from the viewer store

Traits Editor

  • Purpose: Control which traits viewers can purchase
  • Access: Set trait prices, karma requirements, and availability
  • Use Case: Balance trait acquisition or create themed trait sets

Weather Editor

  • Purpose: Manage available weather events
  • Access: Configure weather prices, cooldowns, and effects
  • Use Case: Control climate manipulation by viewers

Events Editor

  • Purpose: Configure game events viewers can trigger
  • Access: Set event prices, karma requirements, and cooldowns
  • Use Case: Balance event frequency and impact

⚖️ Recommended Configurations

Balanced Stream (Recommended)

  • Event Cooldowns: ✅ Enabled
  • Cooldown Duration: 15 days
  • Events Per Period: 5
  • Karma Limits: ❌ Disabled
  • Max Item Purchases: 10
  • Max Traits: 4

High-Interaction Stream

  • Event Cooldowns: ✅ Enabled
  • Cooldown Duration: 10 days
  • Events Per Period: 8
  • Karma Limits: ❌ Disabled
  • Max Item Purchases: 15
  • Max Traits: 5

Controlled/Roleplay Stream

  • Event Cooldowns: ✅ Enabled

  • Cooldown Duration: 20 days

  • Events Per Period: 3

  • Karma Limits: ✅ Enabled

  • Max Bad Events: 2

  • Max Good Events: 5

  • Max Neutral Events: 5

  • Max Item Purchases: 8

  • Max Traits: 3

Chaos Stream

Event Cooldowns: ❌ Disabled Cooldown Duration: N/A Events Per Period: N/A Karma Limits: ❌ Disabled Max Item Purchases: 25 Max Traits: 6


💡 Management Tips

Cooldown Strategy

  • Short cooldowns (5-10 days): Keep chat engaged with frequent events
  • Long cooldowns (15-25 days): Prevent event spam, maintain game balance
  • No cooldowns: For chaotic, high-interaction streams

Karma Limit Usage

  • Use karma limits to prevent negative event stacking
  • Good for roleplay streams where consequences matter
  • Adjust based on your community's behavior

Editor Best Practices

  1. Start Simple: Enable basic events and items first
  2. Monitor Impact: Watch how events affect your colony
  3. Adjust Gradually: Make small changes based on viewer behavior
  4. Theme Appropriately: Match available content to your stream theme

🔄 Related Settings


🎮 Event Types Classification

Bad Events (Negative Karma)

  • Raids, sieges, mech clusters
  • Toxic fallout, volcanic winter
  • Psychic drones, solar flares
  • Disease outbreaks

Good Events (Positive Karma)

  • Resource pods, trader caravans
  • Wanderer joins, refugee chased
  • Healer mech serums, resurrector serums
  • Positive weather events

Neutral Events

  • Weather changes (rain, fog, snow)
  • Animal migrations, wild man wanders
  • Ship chunks, transport pod crashes
  • Most item spawns

Next: Editors Overview - Learn how to use the Store, Traits, Weather, and Events editors

Clone this wiki locally