Successfully built my angular1 app as an electron app. I can run it using electron-prebuilt, however, when I launch the installed dmg, the app fails immediately.
Image contains error message:

my dev-level package.json:
{
"name": "activity-frontend",
"version": "1.1.1",
"author": "Sante Kotturi",
"description": "activity-frontend: An Ionic project",
"dependencies": {
"gulp": "^3.5.6",
"gulp-concat": "^2.2.0",
"gulp-minify-css": "^0.3.0",
"gulp-rename": "^1.2.0",
"gulp-sass": "^2.0.4"
},
"devDependencies": {
"bower": "^1.3.3",
"electron-builder": "^3.5.0",
"electron-prebuilt": "^0.37.5",
"gulp-util": "^2.2.14",
"shelljs": "^0.3.0"
},
"scripts": {
"electron": "electron www",
"postinstall": "install-app-deps",
"pack": "build",
"dist": "build"
},
"build": {
"osx": {
"contents": [
{
"x": 410,
"y": 220,
"type": "link",
"path": "/Applications"
},
{
"x": 130,
"y": 220,
"type": "file"
}
]
}
}
}
my app-level package.json which specifies a main.js:
{
"name" : "activity-uploader",
"version" : "0.0.1",
"main" : "main.js"
}
my main.js just in case it helps: [EDIT with correct main.js]
var app = require('app'); // Module to control application life.
var BrowserWindow = require('browser-window'); // Module to create native browser window.
// Report crashes to our server.
require('crash-reporter').start();
// Keep a global reference of the window object, if you don't, the window will
// be closed automatically when the JavaScript object is GCed.
var mainWindow = null;
// Quit when all windows are closed.
app.on('window-all-closed', function() {
// On OS X it is common for applications and their menu bar
// to stay active until the user quits explicitly with Cmd + Q
if (process.platform != 'darwin') {
app.quit();
}
});
// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
app.on('ready', function() {
// Create the browser window.
mainWindow = new BrowserWindow({width: 800, height: 700});
// and load the index.html of the app.
mainWindow.loadURL('file://' + __dirname + '/index.html');
// Emitted when the window is closed.
mainWindow.on('closed', function() {
// Dereference the window object, usually you would store windows
// in an array if your app supports multi windows, this is the time
// when you should delete the corresponding element.
mainWindow = null;
});
});
I launched Mac Finder > my app > Contents > Resources
to see if app.asar was an inspectable but its a binary file:
app.asar: application/octet-stream; charset=binary
Any help or pointing in the right directions of resources is much appreciated.
Successfully built my angular1 app as an electron app. I can run it using electron-prebuilt, however, when I launch the installed dmg, the app fails immediately.
Image contains error message:
my dev-level package.json:
my app-level package.json which specifies a main.js:
my main.js just in case it helps: [EDIT with correct main.js]
I launched Mac Finder > my app > Contents > Resources
to see if app.asar was an inspectable but its a binary file:
app.asar: application/octet-stream; charset=binaryAny help or pointing in the right directions of resources is much appreciated.