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Flame fragment shader!

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@eleev eleev released this 30 Aug 14:33

This update includes the following changes and additions:

  • New shader called Flame Raymarching .
    • It uses rendering technique called raymarching that, in this case, allows to achieve nearly photo realistic effect.
    • The number of raymarching iterations can be controlled by the corresponding UISlider. Note that the higher the number of iterations the more likely your device is gonna burn 😜
  • Implemented UI controls for Flame shader.
  • Decreased iOS deployment target from 11 to 10.
  • Fixed small issues related to rounded corners with UIButton components.