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0.3.3
Fixes
- Group orders no longer break a channel. A hero channelling a spell (Blizzard, Town
Portal…) keeps casting when the rest of the selection is ordered, then follows the order. - Night elf Shadow Meld no longer turns itself on in the middle of a fight, and it can't
be pressed during the day. - A Warden's Shadow Meld no longer appears as a learnable skill on the Hero Abilities page.
- Building on top of your own units moves them off the site without cancelling their
work: lumberjacks keep chopping and builders keep building. Gold workers no longer
cancel a building placed across their path. - Training a unit without enough food is now refused when you click, with the race's
"not enough food" line, instead of sitting in the queue. At the 100 food limit you get
the game's own maximum-food message. - Single-player and campaign games use your profile's name instead of "Player".
- When the host leaves a LAN game you see the game's own Victory dialog, and the world
keeps running. - Computer+'s concede weights use a new parameter that checks when fewer than 3 soldiers are left, not only at zero.
Additions
- Damage, Armor and Hero Attribute tooltips on the info panel, worded the way the real
game words them. - New option, "Show hotkeys on command buttons" (on by default): each button shows its
hotkey in the corner. - Every hero now has the Hero Abilities button, even with no skill points to spend.
- Hold Ctrl while giving an order to send it only to the active sub-group. Ctrl+click an
icon in the selection grid to keep only units of that type. - New Computer+ greetings.