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0.3.65
Gameplay
- Selecting a shop now shows the inventory of your hero who is shopping there, greyed out, like in the original game.
- The inventory panel on the console is now labelled "Inventory", like in the original game.
- On the score screen, Enter and Escape now press OK, and the screen fades to black when you leave it.
- The Reign of Chaos / Frozen Throne button on the main menu now has a tooltip naming the game it switches to.
- Script dialogs now stack their buttons closer together, and a long message wraps onto more lines instead of being cut off.
Fixes
- Hills, banks and cliffs now hide the units and doodads behind them on every map with a sky. Before, they showed through the ground. This also fixes the bridges and the dark patches at the cliff tops in both sets of credits.
- The camera now follows the ground smoothly, like in the original game. It no longer dips into riverbeds and ponds or jumps at cliffs.
- In cinematics, the picture now fits between the black bars like in the original game, so the scene is framed as the map maker intended.
- Fog that a map's triggers set is now drawn exactly as written, and the sky fills the whole view. The far arch in the Frozen Throne credits is now white mist instead of a black hole.
- Fixed custom maps that test unit types or numbers against "null" (many protected maps do this). On Bleach vs One Piece, hiring a hero made thousands of copies of a hidden helper unit within a second; this no longer happens.