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0.3.9
Fixes
- A tree you chop from its far side now shakes, and a felled tree plays its fall instead of turning straight into a stump.
- Barrels and crates in explored fog can be clicked, so a shift-queued string of them is a string of attacks.
- Right-clicking an item on the ground picks it up even with a unit standing on it (an enemy too), and hovering names the item.
- Advanced Options → Visibility "Default" now follows the map: a melee map starts explored.
- Invulnerable neutral buildings (shops, fountains, waygates) no longer show a health bar.
Additions
- Map dialogue outside a cinematic plays in the console portrait, with the line in the message area, as in the game. The portrait's life and mana numbers are hidden while it talks.
- A selected item's info panel shows its short description in gold, and 3D portraits clear to black.
WarChasers
- Computer+ party members send their summons ahead of the party and keep them off spawner huts nobody went for.
- New party commands: "help" is an attack order, and "go ahead" / "tank" / "take the lead" hand the lead to one computer for a while.